| 1 |
function scr_cutscene_battle_martlet_final_2_outroscr_cutscene_battle_martlet_final_2_outrofunction scr_cutscene_battle_martlet_final_2_outro()
{
if (live_call())
return global.live_result;
switch (scene)
{
case -3:
cymbal_sound = audio_play_sound(mus_cymbal, 1, 0);
cutscene_advance();
break;
case -2:
if (!audio_is_playing(cymbal_sound))
{
draw_alpha_white = 1;
cutscene_wait(1.5);
}
else
{
draw_alpha_white = audio_sound_get_track_position(cymbal_sound) / audio_sound_length(cymbal_sound);
}
break;
case -1:
draw_alpha_white -= 0.05;
if (draw_alpha_white <= 0)
{
draw_alpha_white = 0;
cutscene_advance();
}
break;
case 0:
if (cutscene_wait(3))
draw_enabled = true;
break;
case 1:
if (message_current == 8)
{
skippable = false;
cutscene_wait(2);
}
break;
case 2:
message_adv = true;
skippable = true;
draw_enabled = false;
obj_martlet_final_2_base.martlet_target_melt_sprite = 2933;
scr_screenshake_battle_custom(6, 4);
audio_play_sound(snd_undertale_thud, 1, 0);
cutscene_advance();
break;
case 3:
draw_enabled = false;
cutscene_wait(1);
break;
case 4:
draw_enabled = true;
cutscene_advance();
break;
case 5:
if (message_current == 11)
{
draw_enabled = false;
scene++;
}
break;
case 6:
obj_martlet_final_2_base.martlet_target_melt_sprite = 1922;
scr_screenshake_battle_custom(6, 4);
audio_play_sound(snd_undertale_thud, 1, 0);
cutscene_advance();
break;
case 7:
cutscene_wait(1);
break;
case 8:
draw_enabled = true;
if (message_current == 12)
{
draw_enabled = false;
scene++;
}
break;
case 9:
obj_martlet_final_2_base.martlet_target_melt_sprite = 1278;
scr_screenshake_battle_custom(6, 4);
audio_play_sound(snd_undertale_thud, 1, 0);
cutscene_advance();
break;
case 10:
cutscene_wait(1);
break;
case 11:
draw_enabled = true;
if (message_current == 13)
{
draw_enabled = false;
scene++;
}
break;
case 12:
obj_martlet_final_2_base.martlet_target_melt_sprite = 2791;
scr_screenshake_battle_custom(6, 4);
... () |
| 2 |
{ |
| 3 |
if (live_call()) |
| 4 |
return global.live_result; |
| 5 |
switch (scene) |
| 6 |
{ |
| 7 |
case -3: |
| 8 |
cymbal_sound = audio_play_sound(mus_cymbal, 1, 0); |
| 9 |
cutscene_advance(); |
| 10 |
break; |
| 11 |
case -2: |
| 12 |
if (!audio_is_playing(cymbal_sound)) |
| 13 |
{ |
| 14 |
draw_alpha_white = 1; |
| 15 |
cutscene_wait(1.5); |
| 16 |
} |
| 17 |
else |
| 18 |
{ |
| 19 |
draw_alpha_white = audio_sound_get_track_position(cymbal_sound) / audio_sound_length(cymbal_sound); |
| 20 |
} |
| 21 |
break; |
| 22 |
case -1: |
| 23 |
draw_alpha_white -= 0.05; |
| 24 |
if (draw_alpha_white <= 0) |
| 25 |
{ |
| 26 |
draw_alpha_white = 0; |
| 27 |
cutscene_advance(); |
| 28 |
} |
| 29 |
break; |
| 30 |
case 0: |
| 31 |
if (cutscene_wait(3)) |
| 32 |
draw_enabled = true; |
| 33 |
break; |
| 34 |
case 1: |
| 35 |
if (message_current == 8) |
| 36 |
{ |
| 37 |
skippable = false; |
| 38 |
cutscene_wait(2); |
| 39 |
} |
| 40 |
break; |
| 41 |
case 2: |
| 42 |
message_adv = true; |
| 43 |
skippable = true; |
| 44 |
draw_enabled = false; |
| 45 |
obj_martlet_final_2_base.martlet_target_melt_sprite = 2933; |
| 46 |
scr_screenshake_battle_customscr_screenshake_battle_customfunction scr_screenshake_battle_custom()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
screenshake.battle_screenshake_duration = argument[0];
screenshake.battle_screenshake_intensity = argument[1];
screenshake.battle_screenshake_dec = screenshake.battle_screenshake_intensity / screenshake.battle_screenshake_duration;
} (6, 4); |
| 47 |
audio_play_sound(snd_undertale_thud, 1, 0); |
| 48 |
cutscene_advance(); |
| 49 |
break; |
| 50 |
case 3: |
| 51 |
draw_enabled = false; |
| 52 |
cutscene_wait(1); |
| 53 |
break; |
| 54 |
case 4: |
| 55 |
draw_enabled = true; |
| 56 |
cutscene_advance(); |
| 57 |
break; |
| 58 |
case 5: |
| 59 |
if (message_current == 11) |
| 60 |
{ |
| 61 |
draw_enabled = false; |
| 62 |
scene++; |
| 63 |
} |
| 64 |
break; |
| 65 |
case 6: |
| 66 |
obj_martlet_final_2_base.martlet_target_melt_sprite = 1922; |
| 67 |
scr_screenshake_battle_customscr_screenshake_battle_customfunction scr_screenshake_battle_custom()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
screenshake.battle_screenshake_duration = argument[0];
screenshake.battle_screenshake_intensity = argument[1];
screenshake.battle_screenshake_dec = screenshake.battle_screenshake_intensity / screenshake.battle_screenshake_duration;
} (6, 4); |
| 68 |
audio_play_sound(snd_undertale_thud, 1, 0); |
| 69 |
cutscene_advance(); |
| 70 |
break; |
| 71 |
case 7: |
| 72 |
cutscene_wait(1); |
| 73 |
break; |
| 74 |
case 8: |
| 75 |
draw_enabled = true; |
| 76 |
if (message_current == 12) |
| 77 |
{ |
| 78 |
draw_enabled = false; |
| 79 |
scene++; |
| 80 |
} |
| 81 |
break; |
| 82 |
case 9: |
| 83 |
obj_martlet_final_2_base.martlet_target_melt_sprite = 1278; |
| 84 |
scr_screenshake_battle_customscr_screenshake_battle_customfunction scr_screenshake_battle_custom()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
screenshake.battle_screenshake_duration = argument[0];
screenshake.battle_screenshake_intensity = argument[1];
screenshake.battle_screenshake_dec = screenshake.battle_screenshake_intensity / screenshake.battle_screenshake_duration;
} (6, 4); |
| 85 |
audio_play_sound(snd_undertale_thud, 1, 0); |
| 86 |
cutscene_advance(); |
| 87 |
break; |
| 88 |
case 10: |
| 89 |
cutscene_wait(1); |
| 90 |
break; |
| 91 |
case 11: |
| 92 |
draw_enabled = true; |
| 93 |
if (message_current == 13) |
| 94 |
{ |
| 95 |
draw_enabled = false; |
| 96 |
scene++; |
| 97 |
} |
| 98 |
break; |
| 99 |
case 12: |
| 100 |
obj_martlet_final_2_base.martlet_target_melt_sprite = 2791; |
| 101 |
scr_screenshake_battle_customscr_screenshake_battle_customfunction scr_screenshake_battle_custom()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
screenshake.battle_screenshake_duration = argument[0];
screenshake.battle_screenshake_intensity = argument[1];
screenshake.battle_screenshake_dec = screenshake.battle_screenshake_intensity / screenshake.battle_screenshake_duration;
} (6, 4); |
| 102 |
audio_play_sound(snd_undertale_thud, 1, 0); |
| 103 |
cutscene_advance(); |
| 104 |
break; |
| 105 |
case 13: |
| 106 |
cutscene_wait(1); |
| 107 |
break; |
| 108 |
case 14: |
| 109 |
draw_enabled = true; |
| 110 |
if (message_current == 14) |
| 111 |
{ |
| 112 |
draw_enabled = false; |
| 113 |
scene++; |
| 114 |
} |
| 115 |
break; |
| 116 |
case 15: |
| 117 |
obj_martlet_final_2_base.martlet_target_melt_sprite = 810; |
| 118 |
scr_screenshake_battle_customscr_screenshake_battle_customfunction scr_screenshake_battle_custom()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
screenshake.battle_screenshake_duration = argument[0];
screenshake.battle_screenshake_intensity = argument[1];
screenshake.battle_screenshake_dec = screenshake.battle_screenshake_intensity / screenshake.battle_screenshake_duration;
} (6, 4); |
| 119 |
audio_play_sound(snd_undertale_thud, 1, 0); |
| 120 |
cutscene_advance(); |
| 121 |
break; |
| 122 |
case 16: |
| 123 |
draw_enabled = true; |
| 124 |
skippable = false; |
| 125 |
cutscene_wait(3); |
| 126 |
break; |
| 127 |
case 17: |
| 128 |
draw_enabled = false; |
| 129 |
cutscene_wait(1.5); |
| 130 |
break; |
| 131 |
case 18: |
| 132 |
obj_martlet_final_2_base.sprite_index = spr_martlet_f2_goopz10; |
| 133 |
cutscene_wait(2.5); |
| 134 |
break; |
| 135 |
case 19: |
| 136 |
global.enemy_dead = true; |
| 137 |
audio_play_sound(snd_monster_damage_death, 20, false); |
| 138 |
instance_create_depth(obj_martlet_final_2_base.x, obj_martlet_final_2_base.y, -100, obj_martlet_final_dead); |
| 139 |
instance_destroy(obj_martlet_final_2_base); |
| 140 |
cutscene_advance(); |
| 141 |
break; |
| 142 |
case 20: |
| 143 |
cutscene_wait(2); |
| 144 |
break; |
| 145 |
case 21: |
| 146 |
fade_out_gui = false; |
| 147 |
if (obj_dialogue_box_battle.image_alpha < 1) |
| 148 |
obj_dialogue_box_battle.image_alpha += 0.1; |
| 149 |
else |
| 150 |
cutscene_wait(3.5); |
| 151 |
break; |
| 152 |
case 22: |
| 153 |
global.player_level = 20; |
| 154 |
global.max_hp_self = global.player_hp_next[20]; |
| 155 |
global.player_attack = global.player_attack_next[20]; |
| 156 |
global.player_defense = global.player_defense_next[20]; |
| 157 |
audio_play_sound(snd_love_increased, 20, 0); |
| 158 |
cutscene_advance(); |
| 159 |
break; |
| 160 |
case 23: |
| 161 |
instance_create_depth(0, 0, -100, obj_dialogue_battle_win_martlet_final); |
| 162 |
cutscene_advance(); |
| 163 |
break; |
| 164 |
case 24: |
| 165 |
if (!instance_exists(obj_dialogue_battle_win_martlet_final)) |
| 166 |
cutscene_wait(2); |
| 167 |
break; |
| 168 |
case 25: |
| 169 |
instance_create_depth(323, 178, -100, obj_battle_fmartlet_flowey); |
| 170 |
cutscene_advance(); |
| 171 |
break; |
| 172 |
case 26: |
| 173 |
if (cutscene_wait(2.5)) |
| 174 |
{ |
| 175 |
message_adv = true; |
| 176 |
obj_quote_bubble_battle.y += 40; |
| 177 |
} |
| 178 |
break; |
| 179 |
case 27: |
| 180 |
draw_enabled = true; |
| 181 |
skippable = true; |
| 182 |
if (message_current == 26) |
| 183 |
{ |
| 184 |
skippable = false; |
| 185 |
if (!instance_exists(obj_heart_battle_menu_fake_martlet)) |
| 186 |
{ |
| 187 |
instance_destroy(obj_heart_battle_menu); |
| 188 |
instance_create_depth(320, 320, -900, obj_heart_battle_menu_fake_martlet); |
| 189 |
} |
| 190 |
else if (obj_heart_battle_menu_fake_martlet.image_alpha >= 1 && cutscene_wait(1.5)) |
| 191 |
{ |
| 192 |
skippable = true; |
| 193 |
message_adv = true; |
| 194 |
} |
| 195 |
} |
| 196 |
break; |
| 197 |
case 28: |
| 198 |
if (message_current == 28) |
| 199 |
{ |
| 200 |
draw_enabled = false; |
| 201 |
skippable = false; |
| 202 |
cutscene_advance(); |
| 203 |
} |
| 204 |
break; |
| 205 |
case 29: |
| 206 |
cutscene_advance(); |
| 207 |
break; |
| 208 |
case 30: |
| 209 |
if (obj_heart_battle_menu_fake_martlet.image_alpha >= 1) |
| 210 |
cutscene_wait(1); |
| 211 |
break; |
| 212 |
case 31: |
| 213 |
with (obj_heart_battle_menu_fake_martlet) |
| 214 |
{ |
| 215 |
var xtarget = obj_fight.x + 17; |
| 216 |
var ytarget = obj_fight.y + 23; |
| 217 |
obj_heart_battle_menu_fake_martlet.x = lerp(x, xtarget, 0.15); |
| 218 |
obj_heart_battle_menu_fake_martlet.y = lerp(y, ytarget, 0.15); |
| 219 |
if (abs(xtarget - x) < 1 && abs(ytarget - y) < 1) |
| 220 |
{ |
| 221 |
x = xtarget; |
| 222 |
y = ytarget; |
| 223 |
other.scene++; |
| 224 |
} |
| 225 |
} |
| 226 |
break; |
| 227 |
case 32: |
| 228 |
cutscene_wait(0.5); |
| 229 |
break; |
| 230 |
case 33: |
| 231 |
draw_enabled = true; |
| 232 |
skippable = true; |
| 233 |
cutscene_advance(); |
| 234 |
break; |
| 235 |
case 34: |
| 236 |
if (message_current == 30) |
| 237 |
{ |
| 238 |
draw_enabled = false; |
| 239 |
skippable = false; |
| 240 |
cutscene_advance(); |
| 241 |
} |
| 242 |
break; |
| 243 |
case 35: |
| 244 |
cutscene_wait(1); |
| 245 |
break; |
| 246 |
case 36: |
| 247 |
obj_heart_battle_menu_fake_martlet.key_select_simulate = true; |
| 248 |
cutscene_advance(); |
| 249 |
break; |
| 250 |
case 37: |
| 251 |
cutscene_wait(0.5); |
| 252 |
break; |
| 253 |
case 38: |
| 254 |
draw_enabled = true; |
| 255 |
skippable = true; |
| 256 |
save_message_alpha = 4; |
| 257 |
cutscene_advance(); |
| 258 |
break; |
| 259 |
case 39: |
| 260 |
if (message_current == 32) |
| 261 |
{ |
| 262 |
draw_enabled = false; |
| 263 |
skippable = false; |
| 264 |
cutscene_advance(); |
| 265 |
} |
| 266 |
break; |
| 267 |
case 40: |
| 268 |
cutscene_wait(1); |
| 269 |
break; |
| 270 |
case 41: |
| 271 |
instance_create_depth(0, 0, -100, obj_flowey_battle_screen_glitch); |
| 272 |
save_message = "LOAD FAILED"; |
| 273 |
save_message_alpha = 4; |
| 274 |
obj_battle_fmartlet_flowey.sprite_index = flowey_plain; |
| 275 |
cutscene_advance(); |
| 276 |
break; |
| 277 |
case 42: |
| 278 |
cutscene_wait(2.5); |
| 279 |
break; |
| 280 |
case 43: |
| 281 |
save_message = "LOAD FAILED"; |
| 282 |
save_message_alpha = 4; |
| 283 |
obj_battle_fmartlet_flowey.sprite_index = flowey_plains; |
| 284 |
cutscene_advance(); |
| 285 |
break; |
| 286 |
case 44: |
| 287 |
cutscene_wait(3.5); |
| 288 |
break; |
| 289 |
case 45: |
| 290 |
case 47: |
| 291 |
case 49: |
| 292 |
case 51: |
| 293 |
instance_create_depth(0, 0, -100, obj_flowey_battle_screen_glitch); |
| 294 |
save_message = "LOAD FAILED"; |
| 295 |
save_message_alpha = 4; |
| 296 |
obj_battle_fmartlet_flowey.sprite_index = flowey_pissed; |
| 297 |
cutscene_advance(); |
| 298 |
break; |
| 299 |
case 46: |
| 300 |
cutscene_wait(1); |
| 301 |
break; |
| 302 |
case 48: |
| 303 |
cutscene_wait(0.5); |
| 304 |
break; |
| 305 |
case 50: |
| 306 |
cutscene_wait(0.25); |
| 307 |
break; |
| 308 |
case 52: |
| 309 |
cutscene_wait(1); |
| 310 |
break; |
| 311 |
case 53: |
| 312 |
skippable = true; |
| 313 |
draw_enabled = true; |
| 314 |
if (message_current == 39) |
| 315 |
{ |
| 316 |
draw_enabled = false; |
| 317 |
skippable = false; |
| 318 |
cutscene_advance(); |
| 319 |
} |
| 320 |
break; |
| 321 |
case 54: |
| 322 |
instance_destroy(obj_dialogue_box_battle); |
| 323 |
instance_create_depth(319, 320, -300, obj_dialogue_box_battle_transformation_any_out_cutscene); |
| 324 |
with (obj_dialogue_box_battle_transformation_any_out_cutscene) |
| 325 |
{ |
| 326 |
sprite_width_destination = 140; |
| 327 |
sprite_height_destination = 140; |
| 328 |
disjoint_x = 0; |
| 329 |
disjoint_y = 0; |
| 330 |
} |
| 331 |
if (!instance_exists(obj_heart_battle_fake_martlet)) |
| 332 |
{ |
| 333 |
instance_create_depth(obj_heart_battle_menu_fight_fake_martlet.x, obj_heart_battle_menu_fight_fake_martlet.y, -900, obj_heart_battle_fake_martlet); |
| 334 |
instance_destroy(obj_heart_battle_menu_fight_fake_martlet); |
| 335 |
} |
| 336 |
cutscene_advance(); |
| 337 |
break; |
| 338 |
case 55: |
| 339 |
with (obj_heart_battle_fake_martlet) |
| 340 |
{ |
| 341 |
x = lerp(obj_heart_battle_fake_martlet.x, 320, 0.15); |
| 342 |
y = lerp(obj_heart_battle_fake_martlet.y, 320, 0.15); |
| 343 |
} |
| 344 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && abs(obj_heart_battle_fake_martlet.x - 320) < 1 && abs(obj_heart_battle_fake_martlet.y - 320) < 1) |
| 345 |
{ |
| 346 |
obj_heart_battle_fake_martlet.x = 320; |
| 347 |
obj_heart_battle_fake_martlet.y = 320; |
| 348 |
cutscene_advance(); |
| 349 |
} |
| 350 |
break; |
| 351 |
case 56: |
| 352 |
save_message = "FILE 1 SAVED"; |
| 353 |
save_message_alpha = 4; |
| 354 |
cutscene_advance(); |
| 355 |
break; |
| 356 |
case 57: |
| 357 |
cutscene_wait(0.25); |
| 358 |
break; |
| 359 |
case 58: |
| 360 |
while (instance_number(obj_battle_enemy_attack_friendliness_pellets_yellow) < 5) |
| 361 |
instance_create(obj_battle_fmartlet_flowey.x, obj_battle_fmartlet_flowey.y, obj_battle_enemy_attack_friendliness_pellets_yellow); |
| 362 |
cutscene_advance(); |
| 363 |
break; |
| 364 |
case 59: |
| 365 |
cutscene_wait(1.5); |
| 366 |
break; |
| 367 |
case 60: |
| 368 |
instance_create_depth(0, 0, -100, obj_flowey_battle_screen_glitch); |
| 369 |
with (obj_battle_enemy_attack_friendliness_pellets_yellow) |
| 370 |
instance_destroy(); |
| 371 |
save_message = "FILE 1 LOADED"; |
| 372 |
save_message_alpha = 4; |
| 373 |
cutscene_advance(); |
| 374 |
break; |
| 375 |
case 61: |
| 376 |
obj_battle_fmartlet_flowey.sprite_index = flowey_plain; |
| 377 |
cutscene_wait(2); |
| 378 |
break; |
| 379 |
case 62: |
| 380 |
obj_battle_fmartlet_flowey.sprite_index = flowey_pissed; |
| 381 |
draw_enabled = true; |
| 382 |
skippable = true; |
| 383 |
cutscene_advance(); |
| 384 |
break; |
| 385 |
case 63: |
| 386 |
if (message_current == 40) |
| 387 |
{ |
| 388 |
draw_enabled = false; |
| 389 |
skippable = false; |
| 390 |
cutscene_advance(); |
| 391 |
} |
| 392 |
break; |
| 393 |
case 64: |
| 394 |
var inc = 12; |
| 395 |
for (var i = 0; i < 30; i++) |
| 396 |
{ |
| 397 |
var _len = 100; |
| 398 |
var _dir = inc + (i * inc); |
| 399 |
var pellet = instance_create_depth(320, 320, -1000, obj_fpellets_fake_martlet); |
| 400 |
pellet.alarm[0] = i + 1; |
| 401 |
pellet.dir = _dir; |
| 402 |
pellet.len = _len; |
| 403 |
} |
| 404 |
cutscene_advance(); |
| 405 |
break; |
| 406 |
case 65: |
| 407 |
cutscene_wait(2); |
| 408 |
break; |
| 409 |
case 66: |
| 410 |
with (obj_fpellets_fake_martlet) |
| 411 |
{ |
| 412 |
len -= 3; |
| 413 |
if (len <= 20) |
| 414 |
other.scene = 67; |
| 415 |
} |
| 416 |
break; |
| 417 |
case 67: |
| 418 |
instance_create_depth(0, 0, -100, obj_flowey_battle_screen_glitch); |
| 419 |
with (obj_fpellets_fake_martlet) |
| 420 |
instance_destroy(); |
| 421 |
save_message = "FILE 1 LOADED"; |
| 422 |
save_message_alpha = 4; |
| 423 |
cutscene_advance(); |
| 424 |
break; |
| 425 |
case 68: |
| 426 |
cutscene_wait(1); |
| 427 |
break; |
| 428 |
case 69: |
| 429 |
var soul = 2979; |
| 430 |
var vine1 = instance_create_depth(-20, soul.y, -1000, obj_vines_fake_martlet); |
| 431 |
vine1.hspeed = 30; |
| 432 |
var vine2 = instance_create_depth(660, soul.y, -1000, obj_vines_fake_martlet); |
| 433 |
vine2.image_xscale = -1; |
| 434 |
vine2.hspeed = -30; |
| 435 |
scr_screenshake_battle_customscr_screenshake_battle_customfunction scr_screenshake_battle_custom()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
screenshake.battle_screenshake_duration = argument[0];
screenshake.battle_screenshake_intensity = argument[1];
screenshake.battle_screenshake_dec = screenshake.battle_screenshake_intensity / screenshake.battle_screenshake_duration;
} (7, 2); |
| 436 |
audio_play_sound(snd_undertale_impact, 1, 0); |
| 437 |
cutscene_advance(); |
| 438 |
break; |
| 439 |
case 70: |
| 440 |
with (obj_vines_fake_martlet) |
| 441 |
{ |
| 442 |
if (image_xscale == 1) |
| 443 |
{ |
| 444 |
if (x > 240) |
| 445 |
other.scene++; |
| 446 |
} |
| 447 |
} |
| 448 |
break; |
| 449 |
case 71: |
| 450 |
instance_create_depth(0, 0, -100, obj_flowey_battle_screen_glitch); |
| 451 |
with (obj_vines_fake_martlet) |
| 452 |
instance_destroy(); |
| 453 |
save_message = "FILE 1 LOADED"; |
| 454 |
save_message_alpha = 4; |
| 455 |
cutscene_advance(); |
| 456 |
break; |
| 457 |
case 72: |
| 458 |
cutscene_wait(1); |
| 459 |
break; |
| 460 |
case 73: |
| 461 |
var soul = 2979; |
| 462 |
var vine1 = instance_create_depth(-20, -20, -1000, obj_vines_fake_martlet); |
| 463 |
vine1.direction = 315; |
| 464 |
vine1.image_angle = 315; |
| 465 |
vine1.speed = 30; |
| 466 |
var vine2 = instance_create_depth(660, 660, -1000, obj_vines_fake_martlet); |
| 467 |
vine2.direction = 135; |
| 468 |
vine2.image_angle = 135; |
| 469 |
vine2.speed = 30; |
| 470 |
var vine3 = instance_create_depth(-20, 660, -1000, obj_vines_fake_martlet); |
| 471 |
vine3.direction = 45; |
| 472 |
vine3.image_angle = 45; |
| 473 |
vine3.speed = 30; |
| 474 |
var vine4 = instance_create_depth(660, -20, -1000, obj_vines_fake_martlet); |
| 475 |
vine4.direction = 225; |
| 476 |
vine4.image_angle = 225; |
| 477 |
vine4.speed = 30; |
| 478 |
scr_screenshake_battle_customscr_screenshake_battle_customfunction scr_screenshake_battle_custom()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
screenshake.battle_screenshake_duration = argument[0];
screenshake.battle_screenshake_intensity = argument[1];
screenshake.battle_screenshake_dec = screenshake.battle_screenshake_intensity / screenshake.battle_screenshake_duration;
} (7, 2); |
| 479 |
audio_play_sound(snd_undertale_impact, 1, 0); |
| 480 |
cutscene_advance(); |
| 481 |
break; |
| 482 |
case 74: |
| 483 |
cutscene_wait(0.45); |
| 484 |
break; |
| 485 |
case 75: |
| 486 |
instance_create_depth(0, 0, -100, obj_flowey_battle_screen_glitch); |
| 487 |
with (obj_vines_fake_martlet) |
| 488 |
instance_destroy(); |
| 489 |
save_message = "FILE 1 LOADED"; |
| 490 |
save_message_alpha = 4; |
| 491 |
cutscene_advance(); |
| 492 |
break; |
| 493 |
case 76: |
| 494 |
var battle_box = 3154; |
| 495 |
for (var i = 0; i < 6; i++) |
| 496 |
{ |
| 497 |
var bullet = instance_create_depth(battle_box.bbox_left - 30, battle_box.bbox_top + 15 + ((70/3) * i), -1000, obj_battle_enemy_attack_fpellets_simple); |
| 498 |
bullet.direction = 0; |
| 499 |
} |
| 500 |
for (var i = 0; i < 7; i++) |
| 501 |
{ |
| 502 |
var bullet = instance_create_depth(battle_box.bbox_right + 30, battle_box.bbox_top + ((70/3) * i), -1000, obj_battle_enemy_attack_fpellets_simple); |
| 503 |
bullet.direction = 180; |
| 504 |
} |
| 505 |
cutscene_advance(); |
| 506 |
break; |
| 507 |
case 77: |
| 508 |
cutscene_wait(1); |
| 509 |
break; |
| 510 |
case 78: |
| 511 |
audio_play_sound(snd_undertale_swoosh, 1, 0); |
| 512 |
with (obj_battle_enemy_attack_fpellets_simple) |
| 513 |
speed = 6; |
| 514 |
cutscene_advance(); |
| 515 |
break; |
| 516 |
case 79: |
| 517 |
cutscene_wait(0.35); |
| 518 |
break; |
| 519 |
case 80: |
| 520 |
instance_create_depth(0, 0, -1000, obj_flowey_battle_screen_glitch); |
| 521 |
with (obj_battle_enemy_attack_fpellets_simple) |
| 522 |
instance_destroy(); |
| 523 |
save_message = "FILE 1 LOADED"; |
| 524 |
save_message_alpha = 4; |
| 525 |
cutscene_advance(); |
| 526 |
break; |
| 527 |
case 81: |
| 528 |
cutscene_wait(2.5); |
| 529 |
break; |
| 530 |
case 82: |
| 531 |
obj_battle_fmartlet_flowey.y -= 44; |
| 532 |
obj_battle_fmartlet_flowey.sprite_index = spr_flowey_enter_plain; |
| 533 |
obj_battle_fmartlet_flowey.image_index = obj_battle_fmartlet_flowey.image_number - 1; |
| 534 |
obj_battle_fmartlet_flowey.image_speed = -1; |
| 535 |
cutscene_advance(); |
| 536 |
break; |
| 537 |
case 83: |
| 538 |
cutscene_wait(0.35); |
| 539 |
break; |
| 540 |
case 84: |
| 541 |
instance_create_depth(0, 0, -1000, obj_flowey_battle_screen_glitch); |
| 542 |
obj_battle_fmartlet_flowey.y += 44; |
| 543 |
obj_battle_fmartlet_flowey.sprite_index = flowey_plain; |
| 544 |
obj_battle_fmartlet_flowey.image_index = 0; |
| 545 |
obj_battle_fmartlet_flowey.image_speed = 0; |
| 546 |
save_message = "FILE 1 LOADED"; |
| 547 |
save_message_alpha = 4; |
| 548 |
cutscene_advance(); |
| 549 |
break; |
| 550 |
case 85: |
| 551 |
if (cutscene_wait(2)) |
| 552 |
{ |
| 553 |
} |
| 554 |
break; |
| 555 |
case 86: |
| 556 |
cutscene_wait(2); |
| 557 |
break; |
| 558 |
case 87: |
| 559 |
draw_enabled = true; |
| 560 |
skippable = true; |
| 561 |
cutscene_advance(); |
| 562 |
break; |
| 563 |
case 88: |
| 564 |
if (message_current >= 52) |
| 565 |
{ |
| 566 |
} |
| 567 |
if (message_current == 57) |
| 568 |
{ |
| 569 |
global.circle_text_radius = 2; |
| 570 |
increase = 0.5; |
| 571 |
} |
| 572 |
if (message_current == 59) |
| 573 |
{ |
| 574 |
skippable = false; |
| 575 |
if (characters >= message_length) |
| 576 |
cutscene_wait(1.5); |
| 577 |
} |
| 578 |
break; |
| 579 |
case 89: |
| 580 |
draw_enabled = false; |
| 581 |
global.circle_text_radius = 1; |
| 582 |
cutscene_wait(0.25); |
| 583 |
break; |
| 584 |
case 90: |
| 585 |
obj_battle_fmartlet_flowey.y -= 44; |
| 586 |
obj_battle_fmartlet_flowey.starting_point_y = obj_battle_fmartlet_flowey.y; |
| 587 |
obj_battle_fmartlet_flowey.sprite_index = spr_evil_flowey_dies_1; |
| 588 |
flowey_laugh = audio_play_sound(snd_flowey_laugh, 1, 0); |
| 589 |
cutscene_advance(); |
| 590 |
break; |
| 591 |
case 91: |
| 592 |
cutscene_wait(1); |
| 593 |
break; |
| 594 |
case 92: |
| 595 |
shot_number_max = 8; |
| 596 |
shot_number_current = 0; |
| 597 |
shot[0] = -4; |
| 598 |
shot_offset[0][0] = 8; |
| 599 |
shot_offset[0][1] = -14; |
| 600 |
shot_offset[1][0] = -9; |
| 601 |
shot_offset[1][1] = -25; |
| 602 |
shot_offset[2][0] = -12; |
| 603 |
shot_offset[2][1] = -7; |
| 604 |
shot_offset[3][0] = 7; |
| 605 |
shot_offset[3][1] = -4; |
| 606 |
shot_offset[4][0] = 24; |
| 607 |
shot_offset[4][1] = -25; |
| 608 |
shot_offset[5][0] = -35; |
| 609 |
shot_offset[5][1] = -26; |
| 610 |
shot_offset[6][0] = 0; |
| 611 |
shot_offset[6][1] = 0; |
| 612 |
shot_offset[7][0] = 0; |
| 613 |
shot_offset[7][1] = 0; |
| 614 |
cutscene_advance(); |
| 615 |
break; |
| 616 |
case 93: |
| 617 |
if (shot_number_current < shot_number_max) |
| 618 |
{ |
| 619 |
shot[shot_number_current] = instance_create_depth(obj_battle_fmartlet_flowey.x + shot_offset[shot_number_current][0], obj_battle_fmartlet_flowey.y + shot_offset[shot_number_current][1], -1000, obj_shot_strong_fake); |
| 620 |
shot_number_current++; |
| 621 |
cutscene_advance(); |
| 622 |
} |
| 623 |
else |
| 624 |
{ |
| 625 |
scene = 96; |
| 626 |
} |
| 627 |
break; |
| 628 |
case 94: |
| 629 |
cutscene_wait(0.5); |
| 630 |
break; |
| 631 |
case 95: |
| 632 |
for (var i = 0; i < array_length(shot); i++) |
| 633 |
{ |
| 634 |
if (shot[i] != -4 && !instance_exists(shot[i])) |
| 635 |
{ |
| 636 |
shot[i] = -4; |
| 637 |
obj_battle_fmartlet_flowey.flowey_shake_intensity = (i + 1) * 2; |
| 638 |
obj_battle_fmartlet_flowey.sprite_index = asset_get_index("spr_evil_flowey_dies_" + string(i + 2)); |
| 639 |
var hit_sound = audio_play_sound(snd_monster_damage_hit_critical, 1, 0); |
| 640 |
audio_sound_pitch(hit_sound, random_range(0.7, 1.3)); |
| 641 |
scene = 93; |
| 642 |
} |
| 643 |
} |
| 644 |
break; |
| 645 |
case 96: |
| 646 |
cutscene_wait(3); |
| 647 |
break; |
| 648 |
case 97: |
| 649 |
obj_battle_fmartlet_flowey.sprite_index = spr_evil_flowey_dies_10; |
| 650 |
obj_battle_fmartlet_flowey.image_speed = 1; |
| 651 |
cutscene_advance(); |
| 652 |
break; |
| 653 |
case 98: |
| 654 |
cutscene_wait(7); |
| 655 |
break; |
| 656 |
case 99: |
| 657 |
global.current_room_overworld = "rm_hotland_roof"; |
| 658 |
obj_pl.x = 210; |
| 659 |
obj_pl.y = 350; |
| 660 |
global.hotland_flag[9] = 3; |
| 661 |
instance_create(0, 0, obj_battle_fade_out_screen); |
| 662 |
cutscene_advance(); |
| 663 |
break; |
| 664 |
case 100: |
| 665 |
cutscene_end(); |
| 666 |
break; |
| 667 |
} |
| 668 |
} |