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function scr_determine_enemy_status_flags_yellowscr_determine_enemy_status_flags_yellowfunction scr_determine_enemy_status_flags_yellow()
{
var battle_enemy_name;
if (global.battling_boss == true)
{
battle_enemy_name = global.battle_enemy_name;
}
else
{
var act_number = global.act_number;
switch (act_number)
{
case 1:
battle_enemy_name = global.battle_enemy_name_1;
break;
case 2:
battle_enemy_name = global.battle_enemy_name_2;
break;
case 3:
battle_enemy_name = global.battle_enemy_name_3;
break;
default:
battle_enemy_name = global.battle_enemy_name_1;
}
}
if (battle_enemy_name == "froggit intro")
{
}
else if (battle_enemy_name == "flowey intro")
{
}
else if (battle_enemy_name == "flier a")
{
}
else if (battle_enemy_name == "penilla a")
{
}
else if (battle_enemy_name == "sweet corn a")
{
}
else if (battle_enemy_name == "crispy scroll a")
{
}
else if (battle_enemy_name == "rorrim a")
{
}
else if (battle_enemy_name == "decibat")
{
if (global.enemy_dead == true)
global.dark_ruins_boss_status[1] = 2;
else
global.dark_ruins_boss_status[1] = 1;
}
else if (battle_enemy_name == "dalv")
{
if (global.enemy_dead == true)
global.dark_ruins_boss_status[2] = 2;
else
global.dark_ruins_boss_status[2] = 1;
}
else if (battle_enemy_name == "micro froggit")
{
if (global.enemy_dead == true)
global.dark_ruins_boss_status[3] = 2;
else
global.dark_ruins_boss_status[3] = 1;
}
else if (battle_enemy_name == "frostermit a")
{
}
else if (battle_enemy_name == "insomnitot a")
{
}
else if (battle_enemy_name == "know cone a")
{
}
else if (battle_enemy_name == "trihecta" || battle_enemy_name == "tri")
{
}
else if (battle_enemy_name == "martlet pacifist")
{
}
else if (battle_enemy_name == "martlet genocide")
{
}
else if (battle_enemy_name == "shufflers")
{
}
} () |
2 |
{ |
3 |
var battle_enemy_name; |
4 |
if (global.battling_boss == true) |
5 |
{ |
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battle_enemy_name = global.battle_enemy_name; |
7 |
} |
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else |
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{ |
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var act_number = global.act_number; |
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switch (act_number) |
12 |
{ |
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case 1: |
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battle_enemy_name = global.battle_enemy_name_1; |
15 |
break; |
16 |
case 2: |
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battle_enemy_name = global.battle_enemy_name_2; |
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break; |
19 |
case 3: |
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battle_enemy_name = global.battle_enemy_name_3; |
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break; |
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default: |
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battle_enemy_name = global.battle_enemy_name_1; |
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} |
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} |
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if (battle_enemy_name == "froggit intro") |
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{ |
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} |
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else if (battle_enemy_name == "flowey intro") |
30 |
{ |
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} |
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else if (battle_enemy_name == "flier a") |
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{ |
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} |
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else if (battle_enemy_name == "penilla a") |
36 |
{ |
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} |
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else if (battle_enemy_name == "sweet corn a") |
39 |
{ |
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} |
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else if (battle_enemy_name == "crispy scroll a") |
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{ |
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} |
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else if (battle_enemy_name == "rorrim a") |
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{ |
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} |
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else if (battle_enemy_name == "decibat") |
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{ |
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if (global.enemy_dead == true) |
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global.dark_ruins_boss_status[1] = 2; |
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else |
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global.dark_ruins_boss_status[1] = 1; |
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} |
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else if (battle_enemy_name == "dalv") |
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{ |
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if (global.enemy_dead == true) |
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global.dark_ruins_boss_status[2] = 2; |
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else |
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global.dark_ruins_boss_status[2] = 1; |
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} |
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else if (battle_enemy_name == "micro froggit") |
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{ |
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if (global.enemy_dead == true) |
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global.dark_ruins_boss_status[3] = 2; |
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else |
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global.dark_ruins_boss_status[3] = 1; |
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} |
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else if (battle_enemy_name == "frostermit a") |
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{ |
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} |
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else if (battle_enemy_name == "insomnitot a") |
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{ |
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} |
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else if (battle_enemy_name == "know cone a") |
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{ |
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} |
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else if (battle_enemy_name == "trihecta" || battle_enemy_name == "tri") |
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{ |
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} |
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else if (battle_enemy_name == "martlet pacifist") |
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{ |
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} |
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else if (battle_enemy_name == "martlet genocide") |
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{ |
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} |
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else if (battle_enemy_name == "shufflers") |
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{ |
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} |
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} |