| 1 | function scr_dialogue_battle_action_selected_action_1_el_bailador |
| 2 | { |
| 3 | if (global.route != 3) |
| 4 | { |
| 5 | message[0] = "* You clumsily spin around.#* El Bailador appreciates the# effort."; |
| 6 | } |
| 7 | else |
| 8 | { |
| 9 | message[0] = "* You stare at the enemy with# irritation."; |
| 10 | message[1] = "* He tries to act like he# doesn't notice."; |
| 11 | } |
| 12 | global.last_action_selected = "Action 1 Message 0"; |
| 13 | global.last_action_selected_2 = "Nothing"; |
| 14 | global.last_action_selected_3 = "Nothing"; |
| 15 | } |