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1
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function scr_enemy_attack_dalv_lightning_boltscr_enemy_attack_dalv_lightning_bolt
function scr_enemy_attack_dalv_lightning_bolt()
{
global.attack_counter_max = 0;
if (global.attack_counter == 0 && global.timer_attacks_counter < 6)
{
if (global.timer_attacks_counter < 5)
{
instance_create(obj_dalv_body.x - 68, obj_dalv_body.y - 76, obj_battle_enemy_attack_dalv_lightning_bolt);
}
else
{
with (obj_dalv_body)
cloak_direction = 2;
}
global.timer_attacks_counter += 1;
}
} ()
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2
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{
|
|
3
|
global.attack_counter_max = 0;
|
|
4
|
if (global.attack_counter == 0 && global.timer_attacks_counter < 6)
|
|
5
|
{
|
|
6
|
if (global.timer_attacks_counter < 5)
|
|
7
|
{
|
|
8
|
instance_create(obj_dalv_body.x - 68, obj_dalv_body.y - 76, obj_battle_enemy_attack_dalv_lightning_bolt);
|
|
9
|
}
|
|
10
|
else
|
|
11
|
{
|
|
12
|
with (obj_dalv_body)
|
|
13
|
cloak_direction = 2;
|
|
14
|
}
|
|
15
|
global.timer_attacks_counter += 1;
|
|
16
|
}
|
|
17
|
}
|