| 1 |
function scr_enemy_timer_attacks_axisscr_enemy_timer_attacks_axisfunction scr_enemy_timer_attacks_axis()
{
var enemy_attack = global.enemy_attack;
if (!instance_exists(obj_attack_cycler_axis))
instance_create(0, 0, obj_attack_cycler_axis);
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Introductory Attack" && !instance_exists(obj_battle_enemy_attack_energy_balls_0_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_energy_balls_0_creator);
}
else if (enemy_attack == "Energy Balls 1" && !instance_exists(obj_battle_enemy_attack_energy_balls_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_energy_balls_1_creator);
}
else if (enemy_attack == "Energy Balls 2" && !instance_exists(obj_battle_enemy_attack_energy_balls_2_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_energy_balls_2_creator);
}
else if (enemy_attack == "Super Ball 1" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator);
}
else if (enemy_attack == "Energy Balls Spin 1" && !instance_exists(obj_battle_enemy_attack_energy_balls_spin_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_energy_balls_spin_creator);
}
else if (enemy_attack == "Hand Laser" && !instance_exists(obj_battle_enemy_attack_hand_lasers_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_hand_lasers_creator);
}
else if (enemy_attack == "Super Ball 2" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator);
}
else if (enemy_attack == "Color Lasers" && !instance_exists(obj_battle_enemy_attack_color_lasers_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_color_lasers_creator);
}
else if (enemy_attack == "Color Lasers 2" && !instance_exists(obj_battle_enemy_attack_color_lasers_2_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_color_lasers_2_creator);
}
else if (enemy_attack == "Super Ball 3" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator);
}
else if (enemy_attack == "Steam Walls Spin" && !instance_exists(obj_battle_enemy_attack_steam_walls_spin))
{
instance_create(0, 0, obj_battle_enemy_attack_steam_walls_spin);
}
else if (enemy_attack == "Pulse Energy" && !instance_exists(obj_battle_enemy_attack_pulse_energy))
{
instance_create(0, 0, obj_battle_enemy_attack_pulse_energy);
}
else if (enemy_attack == "Super Ball 4" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator);
}
else if (enemy_attack == "Super Ball 5" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator);
}
else if (enemy_attack == "Super Ball 6" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator);
}
else if (enemy_attack == "Lobbing Bombs" && !instance_exists(obj_battle_enemy_attack_axis_lobbing_bombs))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_lobbing_bombs);
}
else if (enemy_attack == "X Colors" && !instance_exists(obj_battle_enemy_attack_x_colors_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_x_colors_creator);
}
else if (enemy_attack == "Lobbing Bombs 2" && !instance_exists(obj_battle_enemy_attack_axis_lobbing_bombs_2))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_lobbing_bombs_2);
}
else if (enemy_attack == "Magnetic Orbs" && !instance_exists(obj_battle_enemy_attack_axis_magnetic_orbs_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_magnetic_orbs_creator);
}
else if (enemy_attack == "Axis Turrets" && !instance_exists(obj_battle_enemy_attack_axis_turrets))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_turrets);
}
else if (enemy_attack == "Axis Turrets 2" && !instance_exists(obj_battle_enemy_attack_axis_turrets_2))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_turrets_2);
}
else if (enemy_attack == "Laser Grid" && !instance_exists(obj_battle_enemy_attack_axis_laser_grid))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_laser_grid);
}
else if (enemy_attack == "Axis Turrets 3" && !instance_exists(obj_battle_enemy_attack_axis_turrets_3))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_turrets_3);
}
else if (enemy_attack == "Guardener No Attack")
{
... () |
| 2 |
{ |
| 3 |
var enemy_attack = global.enemy_attack; |
| 4 |
if (!instance_exists(obj_attack_cycler_axis)) |
| 5 |
instance_create(0, 0, obj_attack_cycler_axis); |
| 6 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
| 7 |
{ |
| 8 |
if (enemy_attack == "Introductory Attack" && !instance_exists(obj_battle_enemy_attack_energy_balls_0_creator)) |
| 9 |
{ |
| 10 |
instance_create(0, 0, obj_battle_enemy_attack_energy_balls_0_creator); |
| 11 |
} |
| 12 |
else if (enemy_attack == "Energy Balls 1" && !instance_exists(obj_battle_enemy_attack_energy_balls_1_creator)) |
| 13 |
{ |
| 14 |
instance_create(0, 0, obj_battle_enemy_attack_energy_balls_1_creator); |
| 15 |
} |
| 16 |
else if (enemy_attack == "Energy Balls 2" && !instance_exists(obj_battle_enemy_attack_energy_balls_2_creator)) |
| 17 |
{ |
| 18 |
instance_create(0, 0, obj_battle_enemy_attack_energy_balls_2_creator); |
| 19 |
} |
| 20 |
else if (enemy_attack == "Super Ball 1" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) |
| 21 |
{ |
| 22 |
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); |
| 23 |
} |
| 24 |
else if (enemy_attack == "Energy Balls Spin 1" && !instance_exists(obj_battle_enemy_attack_energy_balls_spin_creator)) |
| 25 |
{ |
| 26 |
instance_create(0, 0, obj_battle_enemy_attack_energy_balls_spin_creator); |
| 27 |
} |
| 28 |
else if (enemy_attack == "Hand Laser" && !instance_exists(obj_battle_enemy_attack_hand_lasers_creator)) |
| 29 |
{ |
| 30 |
instance_create(0, 0, obj_battle_enemy_attack_hand_lasers_creator); |
| 31 |
} |
| 32 |
else if (enemy_attack == "Super Ball 2" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) |
| 33 |
{ |
| 34 |
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); |
| 35 |
} |
| 36 |
else if (enemy_attack == "Color Lasers" && !instance_exists(obj_battle_enemy_attack_color_lasers_creator)) |
| 37 |
{ |
| 38 |
instance_create(0, 0, obj_battle_enemy_attack_color_lasers_creator); |
| 39 |
} |
| 40 |
else if (enemy_attack == "Color Lasers 2" && !instance_exists(obj_battle_enemy_attack_color_lasers_2_creator)) |
| 41 |
{ |
| 42 |
instance_create(0, 0, obj_battle_enemy_attack_color_lasers_2_creator); |
| 43 |
} |
| 44 |
else if (enemy_attack == "Super Ball 3" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) |
| 45 |
{ |
| 46 |
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); |
| 47 |
} |
| 48 |
else if (enemy_attack == "Steam Walls Spin" && !instance_exists(obj_battle_enemy_attack_steam_walls_spin)) |
| 49 |
{ |
| 50 |
instance_create(0, 0, obj_battle_enemy_attack_steam_walls_spin); |
| 51 |
} |
| 52 |
else if (enemy_attack == "Pulse Energy" && !instance_exists(obj_battle_enemy_attack_pulse_energy)) |
| 53 |
{ |
| 54 |
instance_create(0, 0, obj_battle_enemy_attack_pulse_energy); |
| 55 |
} |
| 56 |
else if (enemy_attack == "Super Ball 4" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) |
| 57 |
{ |
| 58 |
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); |
| 59 |
} |
| 60 |
else if (enemy_attack == "Super Ball 5" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) |
| 61 |
{ |
| 62 |
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); |
| 63 |
} |
| 64 |
else if (enemy_attack == "Super Ball 6" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) |
| 65 |
{ |
| 66 |
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); |
| 67 |
} |
| 68 |
else if (enemy_attack == "Lobbing Bombs" && !instance_exists(obj_battle_enemy_attack_axis_lobbing_bombs)) |
| 69 |
{ |
| 70 |
instance_create(0, 0, obj_battle_enemy_attack_axis_lobbing_bombs); |
| 71 |
} |
| 72 |
else if (enemy_attack == "X Colors" && !instance_exists(obj_battle_enemy_attack_x_colors_creator)) |
| 73 |
{ |
| 74 |
instance_create(0, 0, obj_battle_enemy_attack_x_colors_creator); |
| 75 |
} |
| 76 |
else if (enemy_attack == "Lobbing Bombs 2" && !instance_exists(obj_battle_enemy_attack_axis_lobbing_bombs_2)) |
| 77 |
{ |
| 78 |
instance_create(0, 0, obj_battle_enemy_attack_axis_lobbing_bombs_2); |
| 79 |
} |
| 80 |
else if (enemy_attack == "Magnetic Orbs" && !instance_exists(obj_battle_enemy_attack_axis_magnetic_orbs_creator)) |
| 81 |
{ |
| 82 |
instance_create(0, 0, obj_battle_enemy_attack_axis_magnetic_orbs_creator); |
| 83 |
} |
| 84 |
else if (enemy_attack == "Axis Turrets" && !instance_exists(obj_battle_enemy_attack_axis_turrets)) |
| 85 |
{ |
| 86 |
instance_create(0, 0, obj_battle_enemy_attack_axis_turrets); |
| 87 |
} |
| 88 |
else if (enemy_attack == "Axis Turrets 2" && !instance_exists(obj_battle_enemy_attack_axis_turrets_2)) |
| 89 |
{ |
| 90 |
instance_create(0, 0, obj_battle_enemy_attack_axis_turrets_2); |
| 91 |
} |
| 92 |
else if (enemy_attack == "Laser Grid" && !instance_exists(obj_battle_enemy_attack_axis_laser_grid)) |
| 93 |
{ |
| 94 |
instance_create(0, 0, obj_battle_enemy_attack_axis_laser_grid); |
| 95 |
} |
| 96 |
else if (enemy_attack == "Axis Turrets 3" && !instance_exists(obj_battle_enemy_attack_axis_turrets_3)) |
| 97 |
{ |
| 98 |
instance_create(0, 0, obj_battle_enemy_attack_axis_turrets_3); |
| 99 |
} |
| 100 |
else if (enemy_attack == "Guardener No Attack") |
| 101 |
{ |
| 102 |
with (obj_dialogue_box_battle_transformation_any) |
| 103 |
event_user(0); |
| 104 |
} |
| 105 |
} |
| 106 |
} |