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function scr_enemy_timer_attacks_axisscr_enemy_timer_attacks_axisfunction scr_enemy_timer_attacks_axis()
{
var enemy_attack = global.enemy_attack;
if (!instance_exists(obj_attack_cycler_axis))
instance_create(0, 0, obj_attack_cycler_axis);
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Introductory Attack" && !instance_exists(obj_battle_enemy_attack_energy_balls_0_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_energy_balls_0_creator);
}
else if (enemy_attack == "Energy Balls 1" && !instance_exists(obj_battle_enemy_attack_energy_balls_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_energy_balls_1_creator);
}
else if (enemy_attack == "Energy Balls 2" && !instance_exists(obj_battle_enemy_attack_energy_balls_2_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_energy_balls_2_creator);
}
else if (enemy_attack == "Super Ball 1" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator);
}
else if (enemy_attack == "Energy Balls Spin 1" && !instance_exists(obj_battle_enemy_attack_energy_balls_spin_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_energy_balls_spin_creator);
}
else if (enemy_attack == "Hand Laser" && !instance_exists(obj_battle_enemy_attack_hand_lasers_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_hand_lasers_creator);
}
else if (enemy_attack == "Super Ball 2" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator);
}
else if (enemy_attack == "Color Lasers" && !instance_exists(obj_battle_enemy_attack_color_lasers_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_color_lasers_creator);
}
else if (enemy_attack == "Color Lasers 2" && !instance_exists(obj_battle_enemy_attack_color_lasers_2_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_color_lasers_2_creator);
}
else if (enemy_attack == "Super Ball 3" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator);
}
else if (enemy_attack == "Steam Walls Spin" && !instance_exists(obj_battle_enemy_attack_steam_walls_spin))
{
instance_create(0, 0, obj_battle_enemy_attack_steam_walls_spin);
}
else if (enemy_attack == "Pulse Energy" && !instance_exists(obj_battle_enemy_attack_pulse_energy))
{
instance_create(0, 0, obj_battle_enemy_attack_pulse_energy);
}
else if (enemy_attack == "Super Ball 4" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator);
}
else if (enemy_attack == "Super Ball 5" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator);
}
else if (enemy_attack == "Super Ball 6" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator);
}
else if (enemy_attack == "Lobbing Bombs" && !instance_exists(obj_battle_enemy_attack_axis_lobbing_bombs))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_lobbing_bombs);
}
else if (enemy_attack == "X Colors" && !instance_exists(obj_battle_enemy_attack_x_colors_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_x_colors_creator);
}
else if (enemy_attack == "Lobbing Bombs 2" && !instance_exists(obj_battle_enemy_attack_axis_lobbing_bombs_2))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_lobbing_bombs_2);
}
else if (enemy_attack == "Magnetic Orbs" && !instance_exists(obj_battle_enemy_attack_axis_magnetic_orbs_creator))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_magnetic_orbs_creator);
}
else if (enemy_attack == "Axis Turrets" && !instance_exists(obj_battle_enemy_attack_axis_turrets))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_turrets);
}
else if (enemy_attack == "Axis Turrets 2" && !instance_exists(obj_battle_enemy_attack_axis_turrets_2))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_turrets_2);
}
else if (enemy_attack == "Laser Grid" && !instance_exists(obj_battle_enemy_attack_axis_laser_grid))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_laser_grid);
}
else if (enemy_attack == "Axis Turrets 3" && !instance_exists(obj_battle_enemy_attack_axis_turrets_3))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_turrets_3);
}
else if (enemy_attack == "Guardener No Attack")
{
... () |
2 |
{ |
3 |
var enemy_attack = global.enemy_attack; |
4 |
if (!instance_exists(obj_attack_cycler_axis)) |
5 |
instance_create(0, 0, obj_attack_cycler_axis); |
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if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
7 |
{ |
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if (enemy_attack == "Introductory Attack" && !instance_exists(obj_battle_enemy_attack_energy_balls_0_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_energy_balls_0_creator); |
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} |
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else if (enemy_attack == "Energy Balls 1" && !instance_exists(obj_battle_enemy_attack_energy_balls_1_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_energy_balls_1_creator); |
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} |
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else if (enemy_attack == "Energy Balls 2" && !instance_exists(obj_battle_enemy_attack_energy_balls_2_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_energy_balls_2_creator); |
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} |
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else if (enemy_attack == "Super Ball 1" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); |
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} |
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else if (enemy_attack == "Energy Balls Spin 1" && !instance_exists(obj_battle_enemy_attack_energy_balls_spin_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_energy_balls_spin_creator); |
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} |
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else if (enemy_attack == "Hand Laser" && !instance_exists(obj_battle_enemy_attack_hand_lasers_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_hand_lasers_creator); |
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} |
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else if (enemy_attack == "Super Ball 2" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); |
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} |
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else if (enemy_attack == "Color Lasers" && !instance_exists(obj_battle_enemy_attack_color_lasers_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_color_lasers_creator); |
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} |
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else if (enemy_attack == "Color Lasers 2" && !instance_exists(obj_battle_enemy_attack_color_lasers_2_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_color_lasers_2_creator); |
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} |
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else if (enemy_attack == "Super Ball 3" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); |
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} |
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else if (enemy_attack == "Steam Walls Spin" && !instance_exists(obj_battle_enemy_attack_steam_walls_spin)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_steam_walls_spin); |
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} |
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else if (enemy_attack == "Pulse Energy" && !instance_exists(obj_battle_enemy_attack_pulse_energy)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_pulse_energy); |
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} |
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else if (enemy_attack == "Super Ball 4" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); |
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} |
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else if (enemy_attack == "Super Ball 5" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); |
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} |
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else if (enemy_attack == "Super Ball 6" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); |
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} |
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else if (enemy_attack == "Lobbing Bombs" && !instance_exists(obj_battle_enemy_attack_axis_lobbing_bombs)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_lobbing_bombs); |
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} |
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else if (enemy_attack == "X Colors" && !instance_exists(obj_battle_enemy_attack_x_colors_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_x_colors_creator); |
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} |
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else if (enemy_attack == "Lobbing Bombs 2" && !instance_exists(obj_battle_enemy_attack_axis_lobbing_bombs_2)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_lobbing_bombs_2); |
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} |
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else if (enemy_attack == "Magnetic Orbs" && !instance_exists(obj_battle_enemy_attack_axis_magnetic_orbs_creator)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_magnetic_orbs_creator); |
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} |
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else if (enemy_attack == "Axis Turrets" && !instance_exists(obj_battle_enemy_attack_axis_turrets)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_turrets); |
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} |
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else if (enemy_attack == "Axis Turrets 2" && !instance_exists(obj_battle_enemy_attack_axis_turrets_2)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_turrets_2); |
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} |
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else if (enemy_attack == "Laser Grid" && !instance_exists(obj_battle_enemy_attack_axis_laser_grid)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_laser_grid); |
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} |
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else if (enemy_attack == "Axis Turrets 3" && !instance_exists(obj_battle_enemy_attack_axis_turrets_3)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_turrets_3); |
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} |
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else if (enemy_attack == "Guardener No Attack") |
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{ |
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with (obj_dialogue_box_battle_transformation_any) |
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event_user(0); |
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} |
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} |
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} |