| 1 |
function scr_item_infoscr_item_infofunction scr_item_info(arg0)
{
var item = arg0;
var info;
info[0] = "* Info message";
switch (item)
{
case "Lemonade":
info[0] = "* \"Lemonade\" - Heals 7 HP#* (Doesn't smell too appetizing.)";
break;
case "Pebble Ammo":
info[0] = "* \"Pebbles\" - Weapon AT 3#* (Like rocks, but smaller.#* Good makeshift ammo.)";
break;
case "Silver Ammo":
info[0] = "* \"Silver Ammo\" - Weapon AT 3#* (A pack of reflective pellets.)";
info[1] = "* (They'd fit nicely in# a six-shooter.)";
info[2] = "* (A perfect shot deals# extra damage.)";
break;
case "Glass Ammo":
info[0] = "* \"Glass Ammo\" - Weapon AT 5#* (Literal shards of glass.# Yep.)";
info[1] = "* (Restores 2 HP after every# attack.)";
break;
case "Candy Corn":
info[0] = "* \"Candy Corn\" - Restores 9 HP#* (Your teeth hurt just looking# at it.)";
break;
case "Corn Dog":
info[0] = "* \"Corn Dog\" - Restores 12 HP#* (A genuine Corn Dog with# soft, fluffy ears.)";
break;
case "Patch":
info[0] = "* \"Patch\" Armor DF 0#* (It's not strong but it's#trustworthy.)";
break;
case "Feather":
info[0] = "* \"Feather\" - Armor DF 2#* (An old, forgotten feather.#* It needs a good preening.)";
break;
case "G. Bandana":
info[0] = "* \"G. Bandana\" - Armor DF 12#* (The most stunning piece of# fabric you've ever seen.)";
break;
case "Missing Poster":
info[0] = "* (The grim reminder of# your mission. Justice# is needed.)";
break;
case "G. Pear":
info[0] = "* (Makes you invulnerable# for a pear of hits.)";
break;
case "Rubber Ammo":
info[0] = "* \"Rubber Ammo\" - Weapon AT 0#* (Small, safe, non-toxic# rubber pellets.)";
break;
case "Sponge Cake":
info[0] = "* \"Sponge Cake\" - Heals 14 HP";
info[1] = "* (A delicious sponge that doesn't# scratch AND has 2x the# absorption!)";
break;
case "Hndw Coffee":
info[0] = "*\"Hndw Coffee\" - Heals 14 HP#* (It would take true bravery to# drink something this hot!)";
break;
case "Hndw Pancake":
info[0] = "* \"Hndw Pancake\" - Heals 16 HP #* (An off-the-griddle pancake with# honey-syrup.)";
break;
case "G.B. Bear":
info[0] = "* \"G.B. Bear\" - Heals 20 HP#* (A cookie made to look like# someone's face.)";
info[1] = "* (What a creative and original# idea!)";
break;
case "Hot Pop":
info[0] = "* \"Hot Pop\" - Heals 14 HP#* (Piping hot chocolate, frozen,# then reheated.)";
break;
case "Lukewarm Pop":
info[0] = "* \"Lukewarm Pop\" - Heals 8 HP#* (Piping hot chocolate cooled to# lukewarm status.)";
break;
case "Cold Pop":
info[0] = "* \"Cold Pop\" - Heals 12 HP#* (Piping hot chocolate, cooled# cold.)";
break;
case "G. Coffee":
info[0] = "* \"G. Coffee\" - (Halves the# weight of your soul, giving you# a speed boost for three turns.)";
info[1] = "* (Half delicious beverage, half# transition metal.)";
info[2] = "* (Just smells like# coffee, though.)";
break;
case "G. Cactus":
info[0] = "* \"G. Cactus\" - (Heals 15 HP# for 3 turns. The first# bite hurts for 5 HP.)";
info[1] = "* (The forbidden snack.)";
break;
case "Adult Soda":
info[0] = "* \"Adult Soda\" - Heals ??? HP#* (A transparent liquid# with no smell.)";
break;
case "Packing Peanuts":
info[0] = "* \"Packing Peanuts\" - Heals 10 HP";
info[1] = "* (Ideal for preventing damage or# destruction of fragile stomach# contents.)";
break;
case "Trail Mix":
info[0] = "* \"Trail Mix\" - Heals 13 HP\"";
info[1] = "* (Everything but the raisins# has been picked out.)";
break;
case "Ice Tea":
info[0] = "* \"Ice Tea\" - Heals 20 HP\"#* (A glass of warm sweet tea.)";
info[1] = "* (A label with a sketch of Mo# grinning is glued to the side.)";
break;
case "Green Tea":
info[0] = " \"Green Tea\" - Heals 21 HP\"#* (Ice tea but dyed green. +1 HP# for style.)";
break;
case "Sea Tea":
info[0] = " \"Sea Tea\" - Heals 10 HP\"#* (Glowing tea that'll jolt# your system.)";
info[1] = "* (A label reading \"The real# deal!\" is stuck on the glass.)";
break;
case "Fruitcake":
... (arg0) |
| 2 |
{ |
| 3 |
var item = arg0; |
| 4 |
var info; |
| 5 |
info[0] = "* Info message"; |
| 6 |
switch (item) |
| 7 |
{ |
| 8 |
case "Lemonade": |
| 9 |
info[0] = "* \"Lemonade\" - Heals 7 HP#* (Doesn't smell too appetizing.)"; |
| 10 |
break; |
| 11 |
case "Pebble Ammo": |
| 12 |
info[0] = "* \"Pebbles\" - Weapon AT 3#* (Like rocks, but smaller.#* Good makeshift ammo.)"; |
| 13 |
break; |
| 14 |
case "Silver Ammo": |
| 15 |
info[0] = "* \"Silver Ammo\" - Weapon AT 3#* (A pack of reflective pellets.)"; |
| 16 |
info[1] = "* (They'd fit nicely in# a six-shooter.)"; |
| 17 |
info[2] = "* (A perfect shot deals# extra damage.)"; |
| 18 |
break; |
| 19 |
case "Glass Ammo": |
| 20 |
info[0] = "* \"Glass Ammo\" - Weapon AT 5#* (Literal shards of glass.# Yep.)"; |
| 21 |
info[1] = "* (Restores 2 HP after every# attack.)"; |
| 22 |
break; |
| 23 |
case "Candy Corn": |
| 24 |
info[0] = "* \"Candy Corn\" - Restores 9 HP#* (Your teeth hurt just looking# at it.)"; |
| 25 |
break; |
| 26 |
case "Corn Dog": |
| 27 |
info[0] = "* \"Corn Dog\" - Restores 12 HP#* (A genuine Corn Dog with# soft, fluffy ears.)"; |
| 28 |
break; |
| 29 |
case "Patch": |
| 30 |
info[0] = "* \"Patch\" Armor DF 0#* (It's not strong but it's#trustworthy.)"; |
| 31 |
break; |
| 32 |
case "Feather": |
| 33 |
info[0] = "* \"Feather\" - Armor DF 2#* (An old, forgotten feather.#* It needs a good preening.)"; |
| 34 |
break; |
| 35 |
case "G. Bandana": |
| 36 |
info[0] = "* \"G. Bandana\" - Armor DF 12#* (The most stunning piece of# fabric you've ever seen.)"; |
| 37 |
break; |
| 38 |
case "Missing Poster": |
| 39 |
info[0] = "* (The grim reminder of# your mission. Justice# is needed.)"; |
| 40 |
break; |
| 41 |
case "G. Pear": |
| 42 |
info[0] = "* (Makes you invulnerable# for a pear of hits.)"; |
| 43 |
break; |
| 44 |
case "Rubber Ammo": |
| 45 |
info[0] = "* \"Rubber Ammo\" - Weapon AT 0#* (Small, safe, non-toxic# rubber pellets.)"; |
| 46 |
break; |
| 47 |
case "Sponge Cake": |
| 48 |
info[0] = "* \"Sponge Cake\" - Heals 14 HP"; |
| 49 |
info[1] = "* (A delicious sponge that doesn't# scratch AND has 2x the# absorption!)"; |
| 50 |
break; |
| 51 |
case "Hndw Coffee": |
| 52 |
info[0] = "*\"Hndw Coffee\" - Heals 14 HP#* (It would take true bravery to# drink something this hot!)"; |
| 53 |
break; |
| 54 |
case "Hndw Pancake": |
| 55 |
info[0] = "* \"Hndw Pancake\" - Heals 16 HP #* (An off-the-griddle pancake with# honey-syrup.)"; |
| 56 |
break; |
| 57 |
case "G.B. Bear": |
| 58 |
info[0] = "* \"G.B. Bear\" - Heals 20 HP#* (A cookie made to look like# someone's face.)"; |
| 59 |
info[1] = "* (What a creative and original# idea!)"; |
| 60 |
break; |
| 61 |
case "Hot Pop": |
| 62 |
info[0] = "* \"Hot Pop\" - Heals 14 HP#* (Piping hot chocolate, frozen,# then reheated.)"; |
| 63 |
break; |
| 64 |
case "Lukewarm Pop": |
| 65 |
info[0] = "* \"Lukewarm Pop\" - Heals 8 HP#* (Piping hot chocolate cooled to# lukewarm status.)"; |
| 66 |
break; |
| 67 |
case "Cold Pop": |
| 68 |
info[0] = "* \"Cold Pop\" - Heals 12 HP#* (Piping hot chocolate, cooled# cold.)"; |
| 69 |
break; |
| 70 |
case "G. Coffee": |
| 71 |
info[0] = "* \"G. Coffee\" - (Halves the# weight of your soul, giving you# a speed boost for three turns.)"; |
| 72 |
info[1] = "* (Half delicious beverage, half# transition metal.)"; |
| 73 |
info[2] = "* (Just smells like# coffee, though.)"; |
| 74 |
break; |
| 75 |
case "G. Cactus": |
| 76 |
info[0] = "* \"G. Cactus\" - (Heals 15 HP# for 3 turns. The first# bite hurts for 5 HP.)"; |
| 77 |
info[1] = "* (The forbidden snack.)"; |
| 78 |
break; |
| 79 |
case "Adult Soda": |
| 80 |
info[0] = "* \"Adult Soda\" - Heals ??? HP#* (A transparent liquid# with no smell.)"; |
| 81 |
break; |
| 82 |
case "Packing Peanuts": |
| 83 |
info[0] = "* \"Packing Peanuts\" - Heals 10 HP"; |
| 84 |
info[1] = "* (Ideal for preventing damage or# destruction of fragile stomach# contents.)"; |
| 85 |
break; |
| 86 |
case "Trail Mix": |
| 87 |
info[0] = "* \"Trail Mix\" - Heals 13 HP\""; |
| 88 |
info[1] = "* (Everything but the raisins# has been picked out.)"; |
| 89 |
break; |
| 90 |
case "Ice Tea": |
| 91 |
info[0] = "* \"Ice Tea\" - Heals 20 HP\"#* (A glass of warm sweet tea.)"; |
| 92 |
info[1] = "* (A label with a sketch of Mo# grinning is glued to the side.)"; |
| 93 |
break; |
| 94 |
case "Green Tea": |
| 95 |
info[0] = " \"Green Tea\" - Heals 21 HP\"#* (Ice tea but dyed green. +1 HP# for style.)"; |
| 96 |
break; |
| 97 |
case "Sea Tea": |
| 98 |
info[0] = " \"Sea Tea\" - Heals 10 HP\"#* (Glowing tea that'll jolt# your system.)"; |
| 99 |
info[1] = "* (A label reading \"The real# deal!\" is stuck on the glass.)"; |
| 100 |
break; |
| 101 |
case "Fruitcake": |
| 102 |
info[0] = " \"Fruitcake\" - Heals 25 HP\"#* (Somewhat dried fruitcake with# a few gemstones inside.)"; |
| 103 |
break; |
| 104 |
case "Spider Donut": |
| 105 |
info[0] = " \"Spider Donut\" - Heals 12 HP\"#* (A donut made with Spider# Cider in the batter.)"; |
| 106 |
break; |
| 107 |
case "Icewater": |
| 108 |
info[0] = " \"Icewater\" - Heals 15 HP#* (The prequel to ice tea.)"; |
| 109 |
break; |
| 110 |
case "Oasis Latte": |
| 111 |
info[0] = " \"Oasis Latte\" - Heals 25 HP#* (Coffee but fancier.)"; |
| 112 |
break; |
| 113 |
case "Cnm. Cookie": |
| 114 |
info[0] = " \"Cnm. Cookie\" - Heals 35 HP#* (One of the baked good# greats..)"; |
| 115 |
break; |
| 116 |
case "Root Beer": |
| 117 |
info[0] = " \"Root Beer\" - Heals 18 HP\"#* (It's family friendly!)"; |
| 118 |
break; |
| 119 |
case "Gunpowder": |
| 120 |
info[0] = " \"Gunpowder\" - Heals ??? HP\"#* (The forbidden spice.)"; |
| 121 |
break; |
| 122 |
case "Moss Salad": |
| 123 |
info[0] = " \"Moss Salad\" - Heals 17 HP\"#* (Looks like it could be from# another world...) "; |
| 124 |
break; |
| 125 |
case "Grassy Fries": |
| 126 |
info[0] = " \"Grassy Fries\" - Heals 14 HP\"#* (A pile of thin strings with a# layer of fuzz overtop.)"; |
| 127 |
break; |
| 128 |
case "Flower Stew": |
| 129 |
info[0] = " \"Flower Stew\" - Heals 20 HP\"#* (A cup of aromatic broth with# a floral garnish.)"; |
| 130 |
break; |
| 131 |
case "Gravity Granola": |
| 132 |
info[0] = " \"Gravity Granola\" - Heals 30 HP\"#* (\"The taste is out of this# world!\" ...Uh huh.) "; |
| 133 |
break; |
| 134 |
case "Dihydrogen Monoxide": |
| 135 |
info[0] = " \"H2O\" - Heals 20 HP\"#* (Chemically inclined liquid.)"; |
| 136 |
break; |
| 137 |
case "Popato Chisps": |
| 138 |
info[0] = " \"Popato Chisps\" - Heals 13HP\"#* (Regular old popato chisps.)"; |
| 139 |
break; |
| 140 |
case "Beef Jerky": |
| 141 |
info[0] = " \"Beef Jerky\" - Heals 16 HP\"#* (A convenience store# delicacy.)"; |
| 142 |
break; |
| 143 |
case "Cake": |
| 144 |
info[0] = " \"Cake\" - Heals 30 HP\"#* (A lemon cake with cherries on# top.)"; |
| 145 |
break; |
| 146 |
case "Floral Cupcake": |
| 147 |
info[0] = " \"Floral Cupcake\" - Heals 50 HP\""; |
| 148 |
info[1] = "* (A beautiful pastry, crowned# with a golden flower made of# icing.)"; |
| 149 |
break; |
| 150 |
case "Hot Dog": |
| 151 |
info[0] = " \"Hot Dog\" - Heals 20 HP\"#* (A food representative of your# go-to insult.)"; |
| 152 |
break; |
| 153 |
case "Monster Candy": |
| 154 |
info[0] = " \"Monster Candy\" - Heals 10 HP\""; |
| 155 |
info[1] = "* (The sweet smell of# butterscotch wafts from the# wrapper.)"; |
| 156 |
break; |
| 157 |
case "Monster Candy+": |
| 158 |
info[0] = " \"Monster Candy+\" - Heals 15 HP\"#* (A tasty treat with# twice-enriched Sugar Flavor.)"; |
| 159 |
break; |
| 160 |
case "C-B Strudel": |
| 161 |
info[0] = " \"C-B Strudel\" - Heals 30 HP\"#* (Made from fresh cinnamon and# butterscotch.)"; |
| 162 |
break; |
| 163 |
case "Corn Chowder": |
| 164 |
info[0] = " \"Corn Chowder\" - Heals 15 HP\"#* (Weeks-old leftovers from# Ceroba's fridge.)"; |
| 165 |
break; |
| 166 |
case "Feisty Slider": |
| 167 |
info[0] = " \"Feisty Slider\" - Heals 30 HP\""; |
| 168 |
info[1] = "* (A small burger with big# flavor! Just 30G at the# Saloon!)"; |
| 169 |
info[2] = "* (...Says an ad printed on its# wrapper.)"; |
| 170 |
break; |
| 171 |
case "Honeydew Pin": |
| 172 |
info[0] = "* \"Honeydew Pin\" - Armor DF 4#* (A pin advertising the Honeydew# Resort in Snowdin.)"; |
| 173 |
break; |
| 174 |
case "Band Merch Pin": |
| 175 |
info[0] = "* \"Band Merch Pin\" - Armor DF 5#* (A pin commemorating a concert# you didn't go to..)"; |
| 176 |
break; |
| 177 |
case "Steel Buckle": |
| 178 |
info[0] = "* \"Steel Buckle\" - Armor DF 7#* (A shiny belt buckle made of# fine materials.)"; |
| 179 |
break; |
| 180 |
case "Safety Jacket": |
| 181 |
info[0] = "* \"Safety Jacket\" - Armor DF 6"; |
| 182 |
info[1] = "* (A small jacket that protects# its wearer from the world's# dangers.)"; |
| 183 |
break; |
| 184 |
case "Safety Goggles": |
| 185 |
info[0] = "* \"Safety Goggles\" - Armor DF 9#* (Paramount to all Steamworks# employees.)"; |
| 186 |
break; |
| 187 |
case "Delta Rune Patch": |
| 188 |
info[0] = "* \"Delta Rune Patch\" - Armor DF 10#* (The Kingdom of Monsters'# official insignia.)"; |
| 189 |
break; |
| 190 |
case "Silver Scarf": |
| 191 |
info[0] = "* \"Silver Scarf\" - Armor DF 6#* (A glistening scarf, woven# with love and care.)"; |
| 192 |
info[1] = "* (Restores 2 HP after every# turn.)"; |
| 193 |
break; |
| 194 |
case "Lukewarm Coffee": |
| 195 |
info[0] = "* (A once sizzling Honeydew# Coffee.)"; |
| 196 |
info[1] = "* (It's cooled down a lot.)"; |
| 197 |
info[2] = "* (It was probably left sitting# in the snow a while.)"; |
| 198 |
break; |
| 199 |
case "Soggy Mitten": |
| 200 |
info[0] = "* (An old, soggy mitten. It's too# wet to keep anything warm.)"; |
| 201 |
break; |
| 202 |
case "Matches": |
| 203 |
info[0] = "* (A bundle of damp matches.)"; |
| 204 |
info[1] = "* (Looks like there are just# enough dry ones to start a nice# fire.)"; |
| 205 |
break; |
| 206 |
case "Snowdin Map": |
| 207 |
info[0] = "* (It's a hand-drawn map.)"; |
| 208 |
info[1] = "* (It seems more colorful than the# real Snowdin.)"; |
| 209 |
break; |
| 210 |
case "Pickaxe": |
| 211 |
info[0] = "* (A sturdy pickaxe.)"; |
| 212 |
break; |
| 213 |
case "Ice Pellets": |
| 214 |
info[0] = "* \"Ice Ammo\" - Weapon AT 6#* (Very conveniently shaped ice# cubes.)"; |
| 215 |
info[1] = "* (They don't seem to be melting# either.)"; |
| 216 |
info[2] = "* (How thoughtful of them!)"; |
| 217 |
break; |
| 218 |
case "Cff Bean Ammo": |
| 219 |
info[0] = "* \"Coffee Ammo\" - Weapon AT 4"; |
| 220 |
info[1] = "* (There's no way you could eat# them, but they might still be# of use.)"; |
| 221 |
break; |
| 222 |
case "Super Ammo": |
| 223 |
info[0] = "* \"Super Ammo\" - Weapon AT 15#* (Regular toy gun ammo sold# at your favorite convenience store.)"; |
| 224 |
info[1] = "* (Boasts a \"Premium\" sticker on# the top of the packaging.)"; |
| 225 |
break; |
| 226 |
case "Flint": |
| 227 |
info[0] = "* \"Flint Ammo\" - Weapon AT 9#* (A dusty, black rock.# Might be useful for combat.)"; |
| 228 |
break; |
| 229 |
case "Nails": |
| 230 |
info[0] = "* \"Nails\" - Weapon AT 10#* (Small, pointed pieces of# steel.)"; |
| 231 |
info[1] = "* (Could be quite effective if# fired at a high velocity.)"; |
| 232 |
break; |
| 233 |
case "Friendliness Pellets": |
| 234 |
info[0] = "* \"F. Pellets\" - Weapon AT 11#* (A token of the bond between# you and Your Best Friend.)"; |
| 235 |
break; |
| 236 |
case "Golden Scarf": |
| 237 |
info[0] = "* \"Golden Scarf\" - Armor DF 25#* (It's emitting a violently# golden shine.)"; |
| 238 |
break; |
| 239 |
case "Fancy Holster": |
| 240 |
info[0] = "* \"Fancy Holster\" - Armor DF 8#* (A leather weapon-holder,# perfect for duels at noon.)"; |
| 241 |
break; |
| 242 |
case "Videotape": |
| 243 |
info[0] = "* (...)"; |
| 244 |
break; |
| 245 |
case "H. Acid": |
| 246 |
info[0] = "* (An extremely dangerous# compound. Handle with caution.)"; |
| 247 |
break; |
| 248 |
case "Necklace": |
| 249 |
info[0] = "* (A broken but dazzling# necklace.)"; |
| 250 |
info[1] = "* (Can't be worn but could be# worth something.)"; |
| 251 |
break; |
| 252 |
} |
| 253 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 254 |
with (msg) |
| 255 |
{ |
| 256 |
var msg_number = array_length_1d(info); |
| 257 |
for (var i = 0; i < msg_number; i++) |
| 258 |
message[i] = info[i]; |
| 259 |
} |
| 260 |
} |