1 | function scr_start_enemy_no_attack_martlet_genocide |
2 | { |
3 | instance_create(380, 74, obj_quote_bubble_battle_yellow_3); |
4 | var enemy_mode = global.enemy_mode; |
5 | switch (enemy_mode) |
6 | { |
7 | case 1: |
8 | instance_create(0, 0, obj_quote_battle_martlet_genocide_standard); |
9 | break; |
10 | case 2: |
11 | instance_create(0, 0, obj_quote_battle_martlet_genocide_attack); |
12 | break; |
13 | case 4: |
14 | instance_create(0, 0, obj_quote_battle_martlet_genocide_apologize); |
15 | break; |
16 | } |
17 | } |