Undertale Yellow script viewer
← back to main script listing
gml_Object_obj_background_boss_battle_axis_yellow_CleanUp_0
related scripts:
Alarm_0
•
Alarm_1
•
Alarm_2
•
CleanUp_0
•
Create_0
•
Destroy_0
•
Draw_0
•
Step_0
(
view raw script w/o annotations or w/e
)
1
part_system_clear(part_axis_bg_sys);