Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_barrier_container_Create_0

(view raw script w/o annotations or w/e)
1
if (live_call())
2
    return global.live_result;
3
open_sprite = 1264;
4
submerge_sprite = 3275;
5
soul_color = 16777215;
6
if (!instance_exists(obj_barrier_container_surface))
7
    instance_create_depth(0, 0, -9999, obj_barrier_container_surface);
8
scene = 0;
9
cutscene_timer = 0;
10
self_soul = -4;
11
image_speed = 0;
12
soul_target_x = 180;
13
soul_target_y = 140;