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gml_Object_obj_battle_enemy_attack_asgore_soul_capsule_Create_0

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1
if (live_call())
2
    return global.live_result;
3
image_speed = 0;
4
image_alpha = 0;
5
image_xscale = 2;
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image_yscale = 2;
7
soul_color = 16777215;
8
flash_alpha = 0;