| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | damage_number = scr_determine_damage_number_enemy |
| 4 | launch_speed = 10; |
| 5 | image_speed = 0.5; |
| 6 | image_index = 0; |
| 7 | image_alpha = 1; |
| 8 | image_xscale = 0; |
| 9 | image_yscale = 0; |
| 10 | scene = 0; |
| 11 | cutscene_timer = 0; |
| 12 | throw_delay = 1; |
| 13 | is_active = false; |
| 14 | is_deflected = false; |
| 15 | audio_play_sound(snd_undertale_appear, 1, 0); |
| 16 | x_scale_modif = 0; |
| 17 | x_scale_inc = 0.5; |
| 18 | x_scale_modif_size = 0.05; |
| 19 | deflect_noloop = false; |