1 | if (live_call()) |
2 | return global.live_result; |
3 | damage_number = scr_determine_damage_number_enemy |
4 | battle_box = 3154; |
5 | jump_speed = 6; |
6 | tongue_attack = false; |
7 | friction = 0.33; |
8 | if (y < battle_box.y) |
9 | { |
10 | image_xscale = -1; |
11 | image_yscale = -1; |
12 | } |
13 | image_speed = 0.75; |