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gml_Object_obj_battle_enemy_attack_bigfrog_herofly_Create_0

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1
if (live_call())
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    return global.live_result;
3
damage_number = scr_determine_damage_number_enemy
scr_determine_damage_number_enemy

function scr_determine_damage_number_enemy(arg0, arg1, arg2) { var enemy_count = global.enemy_count; if (global.battle_enemy_name_1 == arg0) return 1; else if (enemy_count >= 2 && global.battle_enemy_name_2 == arg1) return 2; else if (enemy_count >= 3 && global.battle_enemy_name_3 == arg2) return 3; else return 0; }
("macro froggit", "void", "void");
4
battle_box = 3154;
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sprite_set_offset(spr_bigfrog_fly_herotarget, 11, 11);
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sprite_set_offset(spr_bigfrog_fly_villaintarget, 11, 11);
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x_target = irandom_range(battle_box.bbox_left + 40, battle_box.x - 40);
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y_target = irandom_range(battle_box.bbox_top + 20, battle_box.bbox_bottom - 20);
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target_bounds_left = battle_box.x;
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target_bounds_right = battle_box.bbox_right - 20;
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target_object = 993;
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target_count_max = 3;
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target_count = target_count_max;
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target_timer_max = 5;
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target_timer = target_timer_max;
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image_alpha = 0;
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scene = 0;