1 | if (live_call()) |
2 | return global.live_result; |
3 | counter_current = 0; |
4 | counter_max = 240; |
5 | bullet_number = 6; |
6 | spawn_delay = 22; |
7 | instance_create(320, 320, obj_battle_enemy_attack_ceroba_barrage_warning); |