1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
instance_destroy(obj_battle_enemy_attack_ceroba_flower_barrage_bullet); |
4 |
instance_destroy(obj_battle_enemy_attack_ceroba_fire_circle_explosion); |
5 |
instance_destroy(obj_battle_enemy_attack_ceroba_flower_barrage_bullet_flipped); |
6 |
instance_destroy(obj_battle_enemy_attack_ceroba_flower_barrage_bullet); |
7 |
instance_destroy(obj_battle_enemy_attack_ceroba_flower_barrage_black_hole_dmg); |
8 |
with (obj_dialogue_box_battle_transformation_any) |
9 |
event_user(0); |