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gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_Alarm_3

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1
audio_play_sound(snd_enemy_bullet_shot, 1, 0);
2
var bullet = instance_create(x, y, obj_battle_enemy_attack_ceroba_flower_spray_bullet);
3
bullet.speed = bullet_speed_alt;
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bullet.direction = point_direction(x, y, 320, 320) + bullet_spread_alt;
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if (bullet_spread_inc == true)
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{
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    if (bullet_spread_alt < bullet_spread_alt_max)
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    {
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        bullet_spread_alt += bullet_spread_amount;
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    }
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    else
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    {
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        bullet_spread_inc = false;
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        bullet_spread_alt -= (bullet_spread_amount / 2);
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    }
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}
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else if (bullet_spread_alt > (-bullet_spread_alt_max - (bullet_spread_amount / 2)))
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{
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    bullet_spread_alt -= bullet_spread_amount;
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}
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else
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{
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    bullet_spread_inc = true;
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    bullet_spread_alt += (bullet_spread_amount / 2);
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}
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alarm[3] = 2;
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_Alarm_3.gml

audio_play_sound(snd_enemy_bullet_shot, 1, 0); var bullet = instance_create(x, y, obj_battle_enemy_attack_ceroba_flower_spray_bullet); bullet.speed = bullet_speed_alt; bullet.direction = point_direction(x, y, 320, 320) + bullet_spread_alt; if (bullet_spread_inc == true) { if (bullet_spread_alt < bullet_spread_alt_max) { bullet_spread_alt += bullet_spread_amount; } else { bullet_spread_inc = false; bullet_spread_alt -= (bullet_spread_amount / 2); } } else if (bullet_spread_alt > (-bullet_spread_alt_max - (bullet_spread_amount / 2))) { bullet_spread_alt -= bullet_spread_amount; } else { bullet_spread_inc = true; bullet_spread_alt += (bullet_spread_amount / 2); } alarm[3] = 2; image_xscale = 1.5; image_yscale = 1.5;
27
image_xscale = 1.5;
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image_yscale = 1.5;