|
1
|
if (live_call())
|
|
2
|
return global.live_result;
|
|
3
|
battle_box = 3155;
|
|
4
|
instance_create_depth(battle_box.x, battle_box.bbox_bottom + 5, -110, obj_battle_enemy_attack_ceroba_petal_pile);
|
|
5
|
instance_create_depth(0, 0, -100, obj_battle_enemy_attack_ceroba_phase_1_background_leaves);
|
|
6
|
spawn_rate = 7;
|
|
7
|
alarm[0] = 30; gml_Object_obj_battle_enemy_attack_ceroba_phase_1_leaves_Alarm_0.gml
if (live_call())
return global.live_result;
var offset = random_range(1, 30);
instance_create_depth(choose(battle_box.bbox_left - offset, battle_box.bbox_right + offset), random_range(battle_box.bbox_top + 15, battle_box.bbox_bottom - 15), -100, obj_battle_enemy_attack_ceroba_petal);
alarm[0] = spawn_rate;
if (obj_battle_enemy_attack_ceroba_petal_pile.vspeed == 0)
obj_battle_enemy_attack_ceroba_petal_pile.vspeed = -(90 / attack_length);
|
|
8
|
scr_enable_battle_box_surfacescr_enable_battle_box_surface
function scr_enable_battle_box_surface()
{
if (!instance_exists(obj_surface_drawer))
instance_create_depth(0, 0, -999, obj_surface_drawer);
} ();
|
|
9
|
attack_length = 270;
|
|
10
|
alarm[1] = attack_length; gml_Object_obj_battle_enemy_attack_ceroba_phase_1_leaves_Alarm_1.gml
if (live_call())
return global.live_result;
instance_destroy();
|
|
11
|
alarm[2] = 30; gml_Object_obj_battle_enemy_attack_ceroba_phase_1_leaves_Alarm_2.gml
audio_play_sound(snd_mart_wind, 1, 0);
|