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gml_Object_obj_battle_enemy_attack_ceroba_phase_2_bell_spawner_Destroy_0

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1
if (live_call())
2
    return global.live_result;
3
instance_destroy(obj_battle_enemy_attack_ceroba_phase2_bell);
4
instance_destroy(obj_attack_ceroba_bell_ring_blue);
5
instance_destroy(obj_attack_ceroba_bell_ring_orange);