1 | damage_number = scr_determine_damage_number_enemy |
2 | audio_play_sound(snd_undertale_appear, 1, 0); |
3 | image_speed = 0.4; |
4 | image_index = 0; |
5 | image_alpha = 0; |
6 | image_angle = 270; |
7 | angle_intensity = 3; |
8 | move_speed = 12; |
9 | move_speed_max = 20; |
10 | move_speed_increase = 1; |
11 | move = false; |