1 | damage_number = scr_determine_damage_number_enemy |
2 | disjoint = 35; |
3 | y -= disjoint; |
4 | image_speed = 0.6; |
5 | image_index = 0; |
6 | image_alpha = 0; |
7 | draw_position_y = y; |
8 | move = false; |
9 | move_speed = 0; |
10 | move_speed_increase = 1; |
11 | move_speed_max = 60; |
12 | sign_modifier = -1; |
13 | time_elapsed = 0; |
14 | time_max = 225; |
15 | time_increase = 1; |
16 | max_rise = abs(y - obj_dialogue_box_battle_transformation_any.bbox_top - 17); |
17 | instance_create(x, y + (disjoint * 2), obj_battle_enemy_attack_dalv_lightning_shift_second); |