| 1 |
if (state == 0) |
| 2 |
{ |
| 3 |
if (image_alpha < 1) |
| 4 |
{ |
| 5 |
image_alpha += 0.1; |
| 6 |
if (image_alpha >= 1) |
| 7 |
{ |
| 8 |
image_alpha = 1; |
| 9 |
alarm[0] = appear_alarm; |
| 10 |
} |
| 11 |
} |
| 12 |
} |
| 13 |
else if (state == 1) |
| 14 |
{ |
| 15 |
if (bbox_bottom < (obj_dialogue_box_battle_transformation_any.bbox_bottom - 5)) |
| 16 |
{ |
| 17 |
var vsp = fall_speed; |
| 18 |
if ((bbox_bottom + vsp) >= (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
| 19 |
{ |
| 20 |
while ((bbox_bottom + sign(vsp)) < (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
| 21 |
y += sign(vsp); |
| 22 |
vsp = 0; |
| 23 |
} |
| 24 |
y += vsp; |
| 25 |
if (bbox_bottom == (obj_dialogue_box_battle_transformation_any.bbox_bottom - 5)) |
| 26 |
{ |
| 27 |
default_y = y; |
| 28 |
instance_create(x, y, obj_battle_enemy_attack_dunebud_sandcastle_sandcastle); |
| 29 |
alarm[0] = fall_alarm; |
| 30 |
} |
| 31 |
} |
| 32 |
} |
| 33 |
else if (state == 2) |
| 34 |
{ |
| 35 |
if (no_loop_alarm == false) |
| 36 |
{ |
| 37 |
shake_x_current += (shake_increase * shake_direction); |
| 38 |
if (abs(shake_x_current) >= shake_width_max) |
| 39 |
{ |
| 40 |
shake_x_current = shake_width_max * shake_direction; |
| 41 |
shake_direction = -shake_direction; |
| 42 |
} |
| 43 |
x = default_x + shake_x_current; |
| 44 |
lift_y_current += lift_speed; |
| 45 |
y = default_y - lift_y_current; |
| 46 |
if (lift_y_current >= lift_height_max && abs(x - default_x) < shake_increase) |
| 47 |
{ |
| 48 |
shake_x_current = 0; |
| 49 |
x = default_x + shake_x_current; |
| 50 |
} |
| 51 |
if (lift_y_current >= lift_height_max && x == default_x) |
| 52 |
{ |
| 53 |
alarm[0] = shake_alarm; |
| 54 |
no_loop_alarm = true; |
| 55 |
} |
| 56 |
} |
| 57 |
} |
| 58 |
else if (state == 3) |
| 59 |
{ |
| 60 |
y -= rise_speed; |
| 61 |
if (bbox_bottom < obj_dialogue_box_battle_transformation_any.bbox_top) |
| 62 |
{ |
| 63 |
if (image_alpha > 0) |
| 64 |
{ |
| 65 |
image_alpha -= 0.1; |
| 66 |
if (image_alpha <= 0) |
| 67 |
instance_destroy(); |
| 68 |
} |
| 69 |
} |
| 70 |
} |