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gml_Object_obj_battle_enemy_attack_dunebud_tumbleweeds_tumbleweed_Create_0

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1
damage_number = scr_determine_damage_number_enemy
scr_determine_damage_number_enemy

function scr_determine_damage_number_enemy(arg0, arg1, arg2) { var enemy_count = global.enemy_count; if (global.battle_enemy_name_1 == arg0) return 1; else if (enemy_count >= 2 && global.battle_enemy_name_2 == arg1) return 2; else if (enemy_count >= 3 && global.battle_enemy_name_3 == arg2) return 3; else return 0; }
("dunebud a", "dunebud b", "dunebud c");
2
image_alpha = 0;
3
default_y = y;
4
fade_in = true;
5
can_vanish = false;
6
if (x < obj_dialogue_box_battle_transformation_any.x)
7
    wind_direction = 1;
8
else
9
    wind_direction = -1;
10
rolling_speed = wind_direction * irandom_range(3, 5);
11
rolling_speed_angle = (90 / (sprite_width / 2)) * -rolling_speed;
12
bheight_min = 5;
13
bheight_max = 40;
14
bheight_ratio = 1;
15
sign_modifier = -1;
16
time_elapsed = 0;
17
max_rise = irandom_range(bheight_min, bheight_max);
18
time_max = max_rise * bheight_ratio;
19
time_increase = 1;