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gml_Object_obj_battle_enemy_attack_macro_choir_platform_Create_0

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1
if (live_call())
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    return global.live_result;
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damage_number = scr_determine_damage_number_enemy
scr_determine_damage_number_enemy

function scr_determine_damage_number_enemy(arg0, arg1, arg2) { var enemy_count = global.enemy_count; if (global.battle_enemy_name_1 == arg0) return 1; else if (enemy_count >= 2 && global.battle_enemy_name_2 == arg1) return 2; else if (enemy_count >= 3 && global.battle_enemy_name_3 == arg2) return 3; else return 0; }
("macro froggit", "void", "void");
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var spawn_frog = 224;
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if (irandom(4) == 1)
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    spawn_frog = 227;
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if (irandom(4) == 1)
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    spawn_frog = 500;
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if (obj_battle_enemy_attack_macro_frog_choir_creator.spawn_green_frog == true)
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{
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    spawn_frog = 478;
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    obj_battle_enemy_attack_macro_frog_choir_creator.spawn_green_frog = false;
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}
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my_frog = instance_create_depth(x, y - 1, depth - 1, spawn_frog);
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my_frog.spawner = id;
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jump_chance = 60;