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gml_Object_obj_battle_enemy_attack_macro_tongue_attack_creator_Alarm_1

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1
if (live_call())
2
    return global.live_result;
3
var xx = choose(battle_box.bbox_left - 20, battle_box.bbox_right + 20);
4
var yy = irandom_range(battle_box.bbox_top + 30, battle_box.bbox_bottom - 30);
5
instance_create_depth(xx, yy, -115, obj_battle_enemy_attack_bigfrog_frog_tongue_fly);
6
alarm[1] = spawn_interval;
gml_Object_obj_battle_enemy_attack_macro_tongue_attack_creator_Alarm_1.gml

if (live_call()) return global.live_result; var xx = choose(battle_box.bbox_left - 20, battle_box.bbox_right + 20); var yy = irandom_range(battle_box.bbox_top + 30, battle_box.bbox_bottom - 30); instance_create_depth(xx, yy, -115, obj_battle_enemy_attack_bigfrog_frog_tongue_fly); alarm[1] = spawn_interval;