| 1 | junk_vsp += junk_grav; |
| 2 | x += lengthdir_x(junk_hsp, junk_direction); |
| 3 | y += junk_vsp; |
| 4 | image_angle += 5; |
| 5 | if (y > battle_box_bottom) |
| 6 | fade_out = true; |
| 7 | if (image_alpha > 0 && fade_out == true) |
| 8 | { |
| 9 | image_alpha -= 0.1; |
| 10 | if (image_alpha < 0) |
| 11 | image_alpha = 0; |
| 12 | if (image_alpha == 0) |
| 13 | instance_destroy(); |
| 14 | } |