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gml_Object_obj_battle_enemy_attack_martlet_tornado_checker_Other_10

related scripts: Alarm_0Alarm_11Create_0Destroy_0Other_10 Step_1

(view raw script w/o annotations or w/e)
1
instance_create(x_center, y_center, obj_battle_enemy_attack_martlet_tornado_feather);
2
id_feather[fcreate_count] = global.id_store;
3
fcreate_count += 1;
4
if (fcreate_count < fcreate_count_max)
5
    alarm[0]
 = fcreate_alarm;
gml_Object_obj_battle_enemy_attack_martlet_tornado_checker_Alarm_0.gml

event_user(0);