1 | if (layer_sequence_is_finished(attack_sequence) && text_box_noloop == false) |
2 | { |
3 | instance_create(402, 68, obj_quote_bubble_battle_yellow_2); |
4 | instance_create(0, 0, obj_quote_battle_sousborg_spare); |
5 | layer_sequence_destroy(attack_sequence); |
6 | text_box_noloop = true; |
7 | } |