1 | if (is_green) |
2 | { |
3 | var greenfrog = instance_create_depth(x, y, depth - 1, obj_battle_enemy_attack_space_green_frog); |
4 | with (greenfrog) |
5 | { |
6 | direction = irandom_range(45, 90); |
7 | speed = 5; |
8 | } |
9 | } |
10 | instance_destroy(); |
11 | instance_destroy(other); |