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gml_Object_obj_battle_enemy_attack_spray_bottle_Create_0

related scripts: Alarm_0Alarm_1Alarm_2Create_0 Destroy_0Other_7Step_0

(view raw script w/o annotations or w/e)
1
if (live_call())
2
    return global.live_result;
3
image_speed = 0;
4
image_alpha = 0;
5
alarm[0]
 = 2;
gml_Object_obj_battle_enemy_attack_spray_bottle_Alarm_0.gml

if (live_call()) return global.live_result; if (image_alpha < 1) { image_alpha += 0.2; alarm[0]
 = 2;
} else { alarm[1]
 = 15;
}
6
alarm[2]
 = room_speed * 7;
gml_Object_obj_battle_enemy_attack_spray_bottle_Alarm_2.gml

instance_destroy();
7
rad_current = 0;
8
rad_inc = 0.05;
9
move_range = 30;
10
spray_interval = 20;
11
spray_amount = 4;
12
instance_create(obj_dialogue_box_battle_transformation_any.bbox_left - 25, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_jandroid_slippery_floor_warning);