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gml_Object_obj_battle_enemy_attack_spray_bottle_Create_0

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1
if (live_call())
2
    return global.live_result;
3
image_speed = 0;
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image_alpha = 0;
5
alarm[0] = 2;
gml_Object_obj_battle_enemy_attack_spray_bottle_Alarm_0.gml

if (live_call()) return global.live_result; if (image_alpha < 1) { image_alpha += 0.2; alarm[0] = 2; } else { alarm[1] = 15; }
6
alarm[2] = room_speed * 7;
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rad_current = 0;
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rad_inc = 0.05;
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move_range = 30;
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spray_interval = 20;
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spray_amount = 4;
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instance_create(obj_dialogue_box_battle_transformation_any.bbox_left - 25, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_jandroid_slippery_floor_warning);