1 | if (live_call()) |
2 | return global.live_result; |
3 | image_speed = 0; |
4 | image_alpha = 0; |
5 | alarm[0] = 2; |
6 | alarm[2] = room_speed * 7; |
7 | rad_current = 0; |
8 | rad_inc = 0.05; |
9 | move_range = 30; |
10 | spray_interval = 20; |
11 | spray_amount = 4; |
12 | instance_create(obj_dialogue_box_battle_transformation_any.bbox_left - 25, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_jandroid_slippery_floor_warning); |