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gml_Object_obj_battle_enemy_attack_starlo_train_checker_Alarm_0

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var box = 3154;
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var soul = 2980;
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if ((train_count % 2) == 0)
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{
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    instance_create(320, soul.y, obj_battle_enemy_attack_starlo_train_tracks);
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}
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else
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{
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    var tracks = instance_create(soul.x, 320, obj_battle_enemy_attack_starlo_train_tracks);
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    tracks.image_angle = 90;
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    tracks.direction = 90;
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}
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train_count--;
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if (train_count <= 0)
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    instance_destroy();
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else
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    alarm[0] = 25;
gml_Object_obj_battle_enemy_attack_starlo_train_checker_Alarm_0.gml

var box = 3154; var soul = 2980; if ((train_count % 2) == 0) { instance_create(320, soul.y, obj_battle_enemy_attack_starlo_train_tracks); } else { var tracks = instance_create(soul.x, 320, obj_battle_enemy_attack_starlo_train_tracks); tracks.image_angle = 90; tracks.direction = 90; } train_count--; if (train_count <= 0) instance_destroy(); else alarm[0] = 25;