| 1 | with (obj_card_game_card) |
| 2 | { |
| 3 | if (card_number > other.card_number) |
| 4 | { |
| 5 | if (!alarm[0]) |
| 6 | alarm[0] = 1 + ((card_row - other.card_row) * 1.2); |
| 7 | if (card_number == 20) |
| 8 | alarm[0] = 1 + ((5 - other.card_row) * 1.2); |
| 9 | card_number -= 1; |
| 10 | } |
| 11 | } |