| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | if (global.hotland_flag[10] > 0) |
| 4 | { |
| 5 | instance_create(x, y, obj_castle_throne_room_controller_neutral); |
| 6 | instance_destroy(); |
| 7 | exit; |
| 8 | } |
| 9 | scene = 0; |
| 10 | cutscene_timer = 0; |
| 11 | darken_target = 0; |
| 12 | darken_current = 0; |