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gml_Object_obj_castle_throne_room_controller_Create_0

(view raw script w/o annotations or w/e)
1
if (live_call())
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    return global.live_result;
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if (global.hotland_flag[10] > 0)
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{
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    instance_create(x, y, obj_castle_throne_room_controller_neutral);
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    instance_destroy();
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    exit;
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}
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scene = 0;
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cutscene_timer = 0;
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darken_target = 0;
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darken_current = 0;