1 |
if (keyboard_multicheck_pressed(0)) |
2 |
{ |
3 |
if (scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () == true) |
4 |
{ |
5 |
if (global.route == 3 && global.hotland_flag[9] >= 3) |
6 |
{ |
7 |
spawn_save_box = true; |
8 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
9 |
with (msg) |
10 |
{ |
11 |
message[0] = "* (Nothing but the echoes of# your efforts linger.)"; |
12 |
message[1] = "* (You are filled with a sense# of justice.)"; |
13 |
} |
14 |
} |
15 |
else if (!instance_exists(obj_savebox)) |
16 |
{ |
17 |
if (global.party_member != -4 || (global.route == 2 && room == rm_steamworks_23) || room == rm_steamworks_macro_froggit_room) |
18 |
{ |
19 |
instance_create(__view_get(e__VW.XView, 0) + 160, __view_get(e__VW.YView, 0) + 120, obj_savebox); |
20 |
audio_play_sound(snd_mainmenu_select, 1, 0); |
21 |
} |
22 |
else |
23 |
{ |
24 |
instance_destroy(); |
25 |
global.cutscene = true; |
26 |
instance_create(x, y - 5, obj_savefl); |
27 |
} |
28 |
} |
29 |
} |
30 |
} |
31 |
if (global.flowey_death_pop == true) |
32 |
{ |
33 |
instance_destroy(); |
34 |
instance_create(x, y - 5, obj_savefl); |
35 |
} |
36 |
if (spawn_save_box == true) |
37 |
{ |
38 |
if (!instance_exists(obj_dialogue)) |
39 |
{ |
40 |
scr_determine_save_areascr_determine_save_areafunction scr_determine_save_area()
{
var current_room = room_get_name(room);
switch (current_room)
{
case "rm_darkruins_03":
current_save_number = 1;
global.saveroom = "Dark Ruins - Entrance";
break;
case "rm_darkruins_08":
current_save_number = 2;
global.saveroom = "Dark Ruins - Atrium";
break;
case "rm_darkruins_10":
current_save_number = 3;
global.saveroom = "Dark Ruins - Cliff";
break;
case "rm_darkruins_12":
current_save_number = 4;
global.saveroom = "Dark Ruins - Puzzle";
break;
case "rm_darkruins_16":
current_save_number = 5;
global.saveroom = "Dark Ruins - Hall";
break;
case "rm_snowdin_03_yellow":
current_save_number = 1;
global.saveroom = "Snowdin - Delta Rock";
break;
case "rm_snowdin_08_yellow":
current_save_number = 2;
global.saveroom = "Snowdin - Ruined Shack";
break;
case "rm_snowdin_12_yellow":
current_save_number = 3;
global.saveroom = "Snowdin - Pathway";
break;
case "rm_snowdin_14_yellow":
current_save_number = 4;
global.saveroom = "Snowdin - Resort";
break;
case "rm_snowdin_20_yellow":
current_save_number = 5;
global.saveroom = "Snowdin - Corridor";
break;
case "rm_dunes_02":
current_save_number = 1;
global.saveroom = "Dunes - Cave";
break;
case "rm_dunes_08":
current_save_number = 2;
global.saveroom = "Dunes - Tree";
break;
case "rm_dunes_14":
current_save_number = 3;
global.saveroom = "Mines - Elevator";
break;
case "rm_dunes_20":
current_save_number = 4;
global.saveroom = "Mines - Minecart";
break;
case "rm_dunes_25":
current_save_number = 5;
global.saveroom = "Dunes - Mountaintop";
break;
case "rm_dunes_28":
current_save_number = 6;
global.saveroom = "Dunes - Playground";
break;
case "rm_dunes_34":
current_save_number = 7;
global.saveroom = "Dunes - Well";
break;
case "rm_dunes_37":
current_save_number = 8;
global.saveroom = "Wild East - Town";
break;
case "rm_dunes_39":
current_save_number = 9;
global.saveroom = "Wild East - Outskirts";
break;
case "rm_dunes_41":
current_save_number = 10;
global.saveroom = "Wild East - Sunnyside";
break;
case "rm_steamworks_05":
current_save_number = 11;
global.saveroom = "Steamw. - Generator";
break;
case "rm_steamworks_09":
current_save_number = 12;
global.saveroom = "Steamw. - Raised Path";
break;
case "rm_steamworks_15":
current_save_number = 13;
global.saveroom = "Steamw. - Lake";
break;
case "rm_steamworks_19":
current_save_number = 14;
global.saveroom = "Steamw. - Offices";
break;
... (); |
41 |
instance_create(__view_get(e__VW.XView, 0) + 160, __view_get(e__VW.YView, 0) + 120, obj_savebox); |
42 |
audio_play_sound(snd_mainmenu_select, 1, 0); |
43 |
spawn_save_box = false; |
44 |
} |
45 |
} |
46 |
|
47 |
enum e__VW |
48 |
{ |
49 |
XView, |
50 |
YView, |
51 |
WView, |
52 |
HView, |
53 |
Angle, |
54 |
HBorder, |
55 |
VBorder, |
56 |
HSpeed, |
57 |
VSpeed, |
58 |
Object, |
59 |
Visible, |
60 |
XPort, |
61 |
YPort, |
62 |
WPort, |
63 |
HPort, |
64 |
Camera, |
65 |
SurfaceID |
66 |
} |