1 | if (live_call()) |
2 | return global.live_result; |
3 | scene = 0; |
4 | cutscene_timer = 0; |
5 | if (global.sworks_flag[36] >= 3) |
6 | { |
7 | event_user(1); |
8 | audio_play_sound(snd_sliding_door_open, 1, 0); |
9 | instance_destroy(); |
10 | } |