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gml_Object_obj_flowey_battle_gray_vine_grab_Draw_0
related scripts:
Alarm_0
•
Alarm_1
•
Create_0
•
Draw_0
•
Draw_64
•
Other_7
•
Step_0
(
view raw script w/o annotations or w/e
)
1
draw_sprite(sprite_index, image_index, x + x_offset, y + y_offset);