1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
image_xscale = 0; |
4 |
image_yscale = 0; |
5 |
image_alpha = 0; |
6 |
scene = 0; |
7 |
cutscene_timer = 0; |
8 |
spin_speed = 0; |
9 |
spin_speed_max = 12; |
10 |
for (var i = 0; i < sprite_get_number(spr_battle_flowey_wheel_petals_grey); i++) |
11 |
{ |
12 |
var petal = instance_create_depth(x, y, depth + 1, obj_flowey_battle_gray_wheel_petal_gray); |
13 |
petal.image_index = i; |
14 |
} |
15 |
petal_sprite_special[0] = 3442; |
16 |
petal_sprite_special[1] = 1944; |
17 |
petal_sprite_special[2] = 3178; |
18 |
petal_sprite_special[3] = 3074; |
19 |
petal_sprite_special[4] = 856; |
20 |
petal_sprite_special[5] = 3524; |
21 |
wheel_phase_number = 0; |