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gml_Object_obj_flowey_battle_organic_virus_spawner_Create_0

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1
if (live_call())
2
    return global.live_result;
3
alarm[0] = 60;
gml_Object_obj_flowey_battle_organic_virus_spawner_Alarm_0.gml

var spawn_dir = irandom_range(0, 360); var spawn_dist = 200; var spawn_x = obj_heart_battle_fighting_parent.x + lengthdir_x(spawn_dist, spawn_dir); var spawn_y = obj_heart_battle_fighting_parent.y + lengthdir_y(spawn_dist, spawn_dir); instance_create_depth(spawn_x, spawn_y, -100, obj_flowey_battle_phase_2_organic_virus);