Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_flowey_battle_organic_virus_spawner_Step_0

(view raw script w/o annotations or w/e)
1
if (live_call())
2
    return global.live_result;
3
if (!instance_exists(obj_flowey_battle_phase_2_organic_virus))
4
{
5
    if (!alarm[0])
6
        alarm[0] = irandom_range(30, 90);
gml_Object_obj_flowey_battle_organic_virus_spawner_Alarm_0.gml

var spawn_dir = irandom_range(0, 360); var spawn_dist = 200; var spawn_x = obj_heart_battle_fighting_parent.x + lengthdir_x(spawn_dist, spawn_dir); var spawn_y = obj_heart_battle_fighting_parent.y + lengthdir_y(spawn_dist, spawn_dir); instance_create_depth(spawn_x, spawn_y, -100, obj_flowey_battle_phase_2_organic_virus);
7
}