| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | damage_number = scr_determine_damage_number_enemy |
| 4 | image_index = irandom_range(0, 2); |
| 5 | direction = irandom_range(30, 75); |
| 6 | if (x > 320) |
| 7 | direction = irandom_range(105, 150); |
| 8 | image_speed = 0; |
| 9 | speed = 12; |
| 10 | gravity = 0.3; |