1 | if (live_call()) |
2 | return global.live_result; |
3 | audio_play_sound(snd_kamehamehablast, 1, 0); |
4 | scr_screenshake_battle |
5 | image_alpha = 1; |
6 | direction = 90; |
7 | image_angle = 90; |
8 | image_speed = 0; |
9 | depth = -100; |
10 | scene = 0; |
11 | cutscene_timer = 0; |
12 | laser_width = 0; |
13 | laser_length = 0; |
14 | laser_length_max = 130; |
15 | laser_active = true; |
16 | laser_speed = 20; |
17 | laser_blocked = false; |
18 | laser_grow = true; |
19 | laser_shrink = false; |
20 | laser_x1 = 0; |
21 | laser_x2 = 0; |
22 | laser_y1 = 0; |
23 | laser_y2 = 0; |
24 | sin_timer = 0; |
25 | impact_frame_current = 0; |
26 | impact_frame_max = 8; |
27 | impact_frame_speed = 0.5; |
28 | laser_frame_current = 0; |
29 | laser_frame_max = 1; |
30 | laser_frame_speed = 0.25; |