gml_Object_obj_intro_fade_screen_Alarm_1.gmlswitch (slide_count)
{
case 1:
with (obj_intro_slide_1_parent)
instance_destroy();
instance_create(0, 0, obj_intro_border_slide_2);
instance_create(60, 36, obj_intro_coffins_slide_2);
alarm[0] = 250;
with (obj_intro_text)
increase_message_count = true;
break;
case 2:
with (obj_intro_slide_2_parent)
instance_destroy();
instance_create(60, 36, obj_intro_slide_3_new);
alarm[0] = 250;
with (obj_intro_text)
increase_message_count = true;
break;
case 3:
with (obj_intro_slide_3_parent)
instance_destroy();
instance_create(0, 0, obj_intro_border_slide_4);
instance_create(0, 0, obj_intro_background_slide_4);
instance_create(0, 0, obj_intro_dood_slide_4);
instance_create(0, 0, obj_intro_canister_slide_4);
instance_create(0, 0, obj_intro_heart_slide_4);
alarm[0] = 340;
with (obj_intro_text)
increase_message_count = true;
break;
case 4:
with (obj_intro_slide_4_parent)
instance_destroy();
instance_create(60, 36, obj_intro_mountain_slide_5);
alarm[0] = 240;
with (obj_intro_text)
increase_message_count = true;
break;
case 5:
with (obj_intro_slide_5_parent)
instance_destroy();
instance_create(60, 36, obj_intro_slide_6_new);
alarm[0] = 200;
with (obj_intro_text)
increase_message_count = true;
break;
case 6:
with (obj_intro_slide_6_parent)
instance_destroy();
instance_create(60, 36, obj_intro_slide_7_new);
alarm[0] = 140;
if (instance_exists(obj_intro_text))
{
with (obj_intro_text)
instance_destroy();
}
break;
case 7:
with (obj_intro_slide_7_parent)
instance_destroy();
instance_create(60, 36, obj_intro_slide_8_new);
alarm[0] = 140;
break;
case 8:
with (obj_intro_slide_8_parent)
instance_destroy();
instance_create(60, 36, obj_intro_clover_slide_9);
alarm[0] = 140;
break;
case 9:
with (obj_intro_slide_9_parent)
instance_destroy();
instance_create(0, 0, obj_intro_border_slide_10);
instance_create(60, 36, obj_intro_cave_slide_10);
instance_create(0, 0, obj_intro_clover_slide_10);
alarm[0] = 200;
break;
case 10:
with (obj_intro_slide_10_parent)
instance_destroy();
alarm[2] = 20;
alarm[3] = 50;
break;
}
fade_direction = "in";
slide_count += 1;