1 |
if (scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () && keyboard_multicheck_pressed(0)) |
2 |
waiter = 1; |
3 |
if (waiter == 1) |
4 |
{ |
5 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
6 |
with (msg) |
7 |
{ |
8 |
if (global.sworks_flag[51] == 1) |
9 |
{ |
10 |
message[0] = "* (It's full of epic emptiness.)"; |
11 |
if (!global.dialogue_open) |
12 |
other.waiter = 0; |
13 |
exit; |
14 |
} |
15 |
message[0] = "* (You open the mysterious chest# as an epic melody slowly# crescendos in your head.)"; |
16 |
message[1] = "* (You found a Golden Bandana!)"; |
17 |
message[2] = "* (Take it?)"; |
18 |
ch_msg = 2; |
19 |
ch[1] = "Yes"; |
20 |
ch[2] = "No"; |
21 |
if (message_current == 1) |
22 |
other.image_index = 1; |
23 |
if (outcome == 1) |
24 |
{ |
25 |
if (scr_itemscr_itemfunction scr_item(arg0)
{
nm = arg0;
for (var i = 1; i <= 8; i++)
{
if (global.item_slot[i] == "Nothing")
{
global.item_slot[i] = nm;
return true;
break;
}
else if (i == 8)
{
return false;
}
}
} ("G. Bandana")) |
26 |
{ |
27 |
message[3] = "* (You got the Golden Bandana!)"; |
28 |
global.sworks_flag[51] = 1; |
29 |
} |
30 |
else |
31 |
{ |
32 |
message[3] = "* (Not enough space.)"; |
33 |
other.image_index = 0; |
34 |
} |
35 |
other.waiter = 0; |
36 |
} |
37 |
if (outcome == 2) |
38 |
{ |
39 |
global.dialogue_open = false; |
40 |
other.waiter = 0; |
41 |
other.image_index = 0; |
42 |
} |
43 |
} |
44 |
} |