| 1 | obj_battle_flowey_body_1.image_alpha = 1; | 
| 2 | global.image_alpha_enemy_attacking = 1; | 
| 3 | persistent = false; | 
| 4 | instance_create_depth(0, 0, 0, obj_battle_flowey_background_ui); | 
| 5 | instance_destroy(obj_dialogue_box_battle_transformation_any_out); | 
| 6 | with (obj_dialogue_box_battle_transformation_any) | 
| 7 | event_user(0); | 
| 8 | instance_destroy(); | 
| 9 | obj_battle_flowey_body_1.depth = 0; | 
| 10 | obj_battle_flowey_body_1.can_draw_ghost = true; | 
| 11 | instance_destroy(); |