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gml_Object_obj_martlet_final_attack_controller_Step_0

(view raw script w/o annotations or w/e)
1
if (live_call())
2
    return global.live_result;
3
if (global.current_hp_enemy <= 0)
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{
5
    scr_audio_fade_out
scr_audio_fade_out

function scr_audio_fade_out(arg0, arg1) { var snd = arg0; var fade_len = arg1; if (!audio_is_playing(snd)) return false; audio_sound_gain(snd, 0, fade_len); if (instance_exists(obj_audio_fade_helper)) { with (obj_audio_fade_helper) { if (audio_to_fade == snd) return false; } } with (instance_create(0, 0, obj_audio_fade_helper)) audio_to_fade = snd; }
(global.battle_music, 500);
6
    instance_destroy(obj_fmartlet_spawner_feathers_scratch);
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    instance_destroy(obj_fmartlet_spawner_feathers_wings);
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    instance_destroy(obj_fmartlet_spawner_wings_scratch);
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    instance_destroy(obj_battle_enemy_attack_martlet_wing_gust_final_spawner);
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    instance_destroy(obj_fmartlet_spawner_talon_walls);
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    instance_destroy(obj_battle_enemy_attack_martlet_feather_circle_final_checker);
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    global.enemy_attack = "Empty";
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    scr_battle_box_resize_midfight
scr_battle_box_resize_midfight

function scr_battle_box_resize_midfight() { if (instance_exists(obj_dialogue_box_battle_transformation_any)) { with (obj_dialogue_box_battle_transformation_any) { battle_box_resize_midfight = true; battle_box_target_xscale = argument[0] / sprite_get_width(sprite_index); battle_box_target_yscale = argument[1] / sprite_get_height(sprite_index); if (argument_count > 2) { battle_box_target_x = argument[2]; battle_box_target_y = argument[3]; } if (abs(image_xscale - battle_box_target_xscale) < 0.01 && abs(image_yscale - battle_box_target_yscale) < 0.01 && abs(x - battle_box_target_x) < 0.1 && abs(y - battle_box_target_y) < 0.1) { var box = 3154; global.attack_surface_width = box.sprite_width - 8; global.attack_surface_height = box.sprite_height - 8; global.attack_surface_x = box.x - (global.attack_surface_width * 0.5); global.attack_surface_y = box.y - (global.attack_surface_height * 0.5); if (surface_exists(global.attack_surface)) global.attack_surface = surface_create(global.attack_surface_width, global.attack_surface_height); return true; } } } else { return false; } }
(40, 40, 320, 320);
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    with (obj_martlet_final_base)
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    {
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        if (sprite_index != spr_martlet_final_knocked_down)
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        {
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            sprite_index = spr_martlet_final_knocked_down;
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            image_index = 0;
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            image_speed = 1;
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        }
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        if (image_index >= (image_number - 2))
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        {
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            image_speed = 0;
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            image_index = image_number - 1;
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            if (!instance_exists(obj_martlet_final_armor))
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                instance_create_depth(x, y + 80, depth - 1, obj_martlet_final_armor);
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        }
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        x = lerp(x, 320, 0.15);
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        y = lerp(y, 70, 0.15);
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    }
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}