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gml_Object_obj_mfnpc_Alarm_2

related scripts: Alarm_0Alarm_1Alarm_2 Alarm_3Collision_obj_plCreate_0Other_0Step_0

(view raw script w/o annotations or w/e)
1
audio_play_sound(snd_tinyfroggit, 1, 0);
2
audio_sound_gain(snd_tinyfroggit, 2, 0);
3
audio_sound_pitch(snd_tinyfroggit, 1.5);
4
path_start(pt_microfrogb2, 6, path_action_stop, false);