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gml_Object_obj_mfnpc_Other_0

related scripts: Alarm_0Alarm_1Alarm_2Alarm_3Collision_obj_plCreate_0Other_0 Step_0

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1
global.flag[18 Micro Froggit fate] = 2;
2
scr_cutscene_end
scr_cutscene_end

function
scr_cutscene_end()
{ global.cutscene = false; obj_pl.alarm[0] = 1; }
();
3
with (obj_microf_cutscene)
4
    instance_destroy();
5
instance_destroy();
6
with (obj_mfnpc2)
7
    instance_destroy();