1 | if (starlo_overlay == 1) |
2 | { |
3 | draw_set_color(c_white); |
4 | draw_rectangle(obj_starlo_npc.bbox_left, obj_starlo_npc.bbox_top, 320, -240, false); |
5 | with (obj_starlo_npc) |
6 | draw_self(); |
7 | } |
8 | if (starlo_overlay == 2) |
9 | { |
10 | draw_set_color(c_black); |
11 | draw_rectangle(obj_starlo_npc.bbox_left, obj_starlo_npc.bbox_top, 320, -240, false); |
12 | with (obj_starlo_npc) |
13 | draw_self(); |
14 | } |