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gml_Object_obj_snowcastle_Draw_0

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1
if (live_call())
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    return global.live_result;
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draw_self();
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if (global.route != 3)
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    draw_sprite(spr_snowcastle_flag_full, 0, x + 18, y - 60);
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else
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    draw_sprite(spr_snowcastle_flag_half, 0, x + 18, y - 60);