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gml_Object_obj_steamworks_29_in_battle_cutscene_2_Step_0

(view raw script w/o annotations or w/e)
1
if (live_call())
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    return global.live_result;
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switch (scene)
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{
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    case 0:
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        if (obj_heart_battle_fighting_parent.image_alpha > 0)
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            obj_heart_battle_fighting_parent.image_alpha -= 0.2;
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        else
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            obj_heart_battle_fighting_parent.image_alpha = 0;
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        cutscene_wait(1);
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        break;
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    case 1:
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        obj_dialogue_box_battle_transformation_any.battle_box_resize_midfight = true;
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        scene++;
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        break;
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    case 2:
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        if (obj_dialogue_box_battle_transformation_any.battle_box_resize_midfight == false)
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            cutscene_advance();
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        break;
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    case 3:
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        scr_text_battle
scr_text_battle

function scr_text_battle() { if (!instance_exists(obj_dialogue_battle)) msg = instance_create(x, y, obj_dialogue_battle); }
();
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        with (msg)
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        {
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            sndfnt = 108;
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            message[0] = "* This is only getting#  worse!";
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            message[1] = "* Don't stop your efforts#  to free us!";
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            prt[0] = 381;
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            prt[1] = 370;
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        }
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        if (!global.dialogue_open)
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            cutscene_advance();
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        break;
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    case 4:
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        if (scr_battle_box_resize_midfight
scr_battle_box_resize_midfight

function scr_battle_box_resize_midfight() { if (instance_exists(obj_dialogue_box_battle_transformation_any)) { with (obj_dialogue_box_battle_transformation_any) { battle_box_resize_midfight = true; battle_box_target_xscale = argument[0] / sprite_get_width(sprite_index); battle_box_target_yscale = argument[1] / sprite_get_height(sprite_index); if (argument_count > 2) { battle_box_target_x = argument[2]; battle_box_target_y = argument[3]; } if (abs(image_xscale - battle_box_target_xscale) < 0.01 && abs(image_yscale - battle_box_target_yscale) < 0.01 && abs(x - battle_box_target_x) < 0.1 && abs(y - battle_box_target_y) < 0.1) { var box = 3154; global.attack_surface_width = box.sprite_width - 8; global.attack_surface_height = box.sprite_height - 8; global.attack_surface_x = box.x - (global.attack_surface_width * 0.5); global.attack_surface_y = box.y - (global.attack_surface_height * 0.5); if (surface_exists(global.attack_surface)) global.attack_surface = surface_create(global.attack_surface_width, global.attack_surface_height); return true; } } } else { return false; } }
(140, 140))
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            scene++;
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        break;
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    case 5:
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        instance_destroy();
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        obj_heart_battle_fighting_parent.image_alpha = 1;
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        with (obj_heart_battle_fighting_parent)
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            moveable = true;
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        break;
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}