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gml_Object_obj_attack_ace_dealing_cards_Draw_0

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1
draw_sprite_ext(spr_attack_ace_card_back, 0, x, y, 1, 1, 0, c_white, image_alpha)
2
if (card_draw_warning_rectangle == true)
3
{
4
    var rectangle_width = sprite_get_width(spr_attack_ace_card_back)
5
    var rectangle_height = sprite_get_height(spr_attack_ace_card_back)
6
    draw_set_color(c_red)
7
    draw_set_alpha(0.75)
8
    draw_rectangle(card_target_x, card_target_y, (card_target_x + rectangle_width), (card_target_y + rectangle_height), false)
9
    draw_set_alpha(1)
10
}